#include "script_component.hpp" GVAR(ladder) = objNull; GVAR(cancelTime) = 0; GVAR(currentStep) = 3; GVAR(currentAngle) = 0; // Cancel tactical ladder deployment if the interact menu is opened ["interactMenuOpened", { if ((ACE_time > GVAR(cancelTime)) && !isNull GVAR(ladder)) then { GVAR(ladder) call FUNC(cancelTLdeploy); }; }] call EFUNC(common,addEventHandler); [{(_this select 0) call FUNC(handleScrollWheel);}] call EFUNC(Common,addScrollWheelEventHandler);