class CfgAmmo { class M_PG_AT; class ACE_Hellfire_AGM114K: M_PG_AT { displayName = "AGM-114K"; displayNameShort = "AGM-114K"; description = "AGM-114K"; descriptionShort = "AGM-114K"; model = "\A3\Weapons_F\Ammo\Missile_AT_03_fly_F"; proxyShape = "\A3\Weapons_F\Ammo\Missile_AT_03_F"; hit = 1400; indirectHit = 71; indirectHitRange = 4.5; effectsMissile = "missile2"; irLock = 0; laserLock = 0; manualControl = 0; maxSpeed = 450; thrustTime = 2.5; // motor burn 2-3 sec thrust = 250; timeToLive = 40; EGVAR(rearm,caliber) = 178; class ace_missileguidance { enabled = 1; minDeflection = 0.0005; // Minium flap deflection for guidance maxDeflection = 0.01; // Maximum flap deflection for guidance incDeflection = 0.0005; // The incrmeent in which deflection adjusts. canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode // Guidance type for munitions defaultSeekerType = "SALH"; seekerTypes[] = { "SALH", "LIDAR", "SARH", "Optic", "Thermal", "GPS", "SACLOS", "MCLOS" }; defaultSeekerLockMode = "LOAL"; seekerLockModes[] = { "LOAL", "LOBL" }; seekLastTargetPos = 1; // seek last target position [if seeker loses LOS of target, continue to last known pos] seekerAngle = 70; // Angle in front of the missile which can be searched seekerAccuracy = 1; // seeker accuracy multiplier seekerMinRange = 1; seekerMaxRange = 5000; // Range from the missile which the seeker can visually search // Attack profile type selection defaultAttackProfile = "hellfire"; attackProfiles[] = {"hellfire", "hellfire_hi", "hellfire_lo"}; }; }; class ACE_Hellfire_AGM114N: ACE_Hellfire_AGM114K { displayName = "AGM-114N"; displayNameShort = "AGM-114N"; description = "AGM-114N"; descriptionShort = "AGM-114N"; hit = 200; indirectHit = 200; indirectHitRange = 12; explosionEffects = "BombExplosion"; class ace_missileguidance: ace_missileguidance { enabled = 1; // Missile Guidance must be explicitly enabled }; }; };