class CfgVehicles {
    class Man;

    class CAManBase: Man {
        class ACE_SelfActions {
            class ACE_Equipment {
                class ACE_SwapBarrel {
                    displayName = "$STR_ACE_Overheating_SwapBarrel";
                    condition = QUOTE( 'ACE_SpareBarrel' in items _player && {getNumber (configFile >> 'CfgWeapons' >> currentWeapon _player >> 'ACE_Overheating_allowSwapBarrel') == 1} );
                    statement = QUOTE( [ARR_2(_player, currentWeapon _player)] call FUNC(swapBarrel); );
                    showDisabled = 0;
                    priority = 3;
                    icon = QUOTE(PATHTOF(UI\spare_barrel_ca.paa));
                    hotkey = "B";
                };
                class ACE_CheckTemperature {
                    displayName = "$STR_ACE_Overheating_CheckTemperatureShort";
                    condition = "switch (currentWeapon _player) do {case (''): {false}; case (primaryWeapon _player); case (secondaryWeapon _player); case (handgunWeapon _player): {true}; default {false}}";
                    exceptions[] = {"isNotInside"};
                    statement = QUOTE( [ARR_2(_player, currentWeapon _player)] call FUNC(CheckTemperature); );
                    showDisabled = 0;
                    priority = 2.9;
                    icon = QUOTE(PATHTOF(UI\temp_ca.paa));
                    hotkey = "P";
                };
            };
        };
    };

    class ReammoBox_F;
    class NATO_Box_Base;
    class EAST_Box_Base;
    class IND_Box_Base;
    class FIA_Box_Base_F;

    class Box_NATO_Support_F: NATO_Box_Base {
        class TransportItems {
            MACRO_ADDITEM(ACE_SpareBarrel,2);
        };
    };

    class B_supplyCrate_F: ReammoBox_F {
        class TransportItems {
            MACRO_ADDITEM(ACE_SpareBarrel,2);
        };
    };

    class Box_East_Support_F: EAST_Box_Base {
        class TransportItems {
            MACRO_ADDITEM(ACE_SpareBarrel,2);
        };
    };

    class O_supplyCrate_F: B_supplyCrate_F {
        class TransportItems {
            MACRO_ADDITEM(ACE_SpareBarrel,2);
        };
    };

    class Box_IND_Support_F: IND_Box_Base {
        class TransportItems {
            MACRO_ADDITEM(ACE_SpareBarrel,2);
        };
    };

    class Box_FIA_Support_F: FIA_Box_Base_F {
        class TransportItems {
            MACRO_ADDITEM(ACE_SpareBarrel,2);
        };
    };

    class I_supplyCrate_F: B_supplyCrate_F {
        class TransportItems {
            MACRO_ADDITEM(ACE_SpareBarrel,2);
        };
    };

    class IG_supplyCrate_F: ReammoBox_F {
        class TransportItems {
            MACRO_ADDITEM(ACE_SpareBarrel,2);
        };
    };

    class C_supplyCrate_F: ReammoBox_F {
        class TransportItems {
            MACRO_ADDITEM(ACE_SpareBarrel,2);
        };
    };

    class ACE_Box_Misc: Box_NATO_Support_F {
        class TransportItems {
            MACRO_ADDITEM(ACE_SpareBarrel,6);
        };
    };

    // Add ACE_SpareBarrel to every machine gunner.
    #define MACRO_ADDSPAREBARREL \
        items[] = {"FirstAidKit", "ACE_SpareBarrel"}; \
        respawnitems[] = {"FirstAidKit", "ACE_SpareBarrel"};

    // NATO
    class B_Soldier_02_f; class B_soldier_AR_F:B_Soldier_02_f {MACRO_ADDSPAREBARREL};
    class B_Soldier_support_base_F; class B_soldier_AAR_F:B_Soldier_support_base_F {MACRO_ADDSPAREBARREL};
    class B_Soldier_base_F; class B_CTRG_soldier_AR_A_F:B_Soldier_base_F {MACRO_ADDSPAREBARREL};

    // Guerrilla
    class I_G_Soldier_base_F; class I_G_Soldier_AR_F:I_G_Soldier_base_F {MACRO_ADDSPAREBARREL};
    class B_G_Soldier_AR_F:I_G_Soldier_AR_F {MACRO_ADDSPAREBARREL};
    class O_G_Soldier_AR_F:I_G_Soldier_AR_F {MACRO_ADDSPAREBARREL};

    // Iran
    class O_Soldier_base_F; class O_Soldier_AR_F:O_Soldier_base_F {MACRO_ADDSPAREBARREL};
    class O_Soldier_support_base_F; class O_Soldier_AAR_F:O_Soldier_support_base_F {MACRO_ADDSPAREBARREL};
    class O_Soldier_Urban_base; class O_soldierU_AR_F:O_Soldier_Urban_base {MACRO_ADDSPAREBARREL};
    class O_soldierU_AAR_F:O_Soldier_Urban_base {MACRO_ADDSPAREBARREL};

    // Czech
    class I_Soldier_02_F; class I_Soldier_AR_F:I_Soldier_02_F {MACRO_ADDSPAREBARREL};
    class I_Soldier_support_base_F; class I_Soldier_AAR_F:I_Soldier_support_base_F {MACRO_ADDSPAREBARREL};
};