class ACE_Settings { class GVAR(viewDistance) { typeName = "SCALAR"; isClientSettable = 1; value = 11; // index, NOT value // not sure what to set this to. values[] = {"1500","2000","2500","3000","3500","4000","5000","6000","7000","8000","9000","10000"}; // Values also need to be changed in functions/fnc_returnValue.sqf displayName = "Change View Distance"; description = "Changes in game view distance"; }; class GVAR(limit) { typeName = "SCALAR"; value = 10000; // Value, NOT index. 10000 is the maximum in A3 displayName = "View Distance Limit"; description = "Limit for client's view distance set here and can overridden by module"; }; }; // To do: include string table style displayName & description.