class CfgVehicles { class Man; class CAManBase: Man { class ACE_SelfActions { class ACE_Equipment { class ADDON { displayName = CSTRING(action); condition = QUOTE(_player call FUNC(hasFlag)); insertChildren = QUOTE(_this call FUNC(addActions)); icon = QPATHTOF(data\icons\place\white_place_icon.paa); class GVAR(furlFlag) { displayName = CSTRING(furlFlag); condition = QUOTE(_player call FUNC(carriesFlag)); statement = QUOTE(_player call FUNC(furlFlag)); icon = QPATHTOF(data\icons\carry\white_furl_icon.paa); }; }; }; }; }; };