#include "script_component.hpp" /* * Author: Glowbal * Handles finishing performing CPR on the patient. * * Arguments: * 0: Medic * 1: Patient * * Return Value: * None * * Example: * [player, cursorObject] call ace_medical_treatment_fnc_cpr * * Public: No */ params ["_medic", "_patient"]; _patient setVariable [QGVAR(isReceivingCPR), false, true]; _patient setVariable [VAR_HEART_RATE, 0, true]; _patient call FUNC(calculateBlood); if (alive _patient && {IN_CRDC_ARRST(_patient)}) then { [QGVAR(cprLocal), [_medic, _patient], _patient] call CBA_fnc_targetEvent; };