/* * Author: Alganthe * Text statement for the mass stat. * * Arguments: * 0: not used * 1: item config path (CONFIG) * * Return Value: * String to display * * Public: No */ #include "script_component.hpp" params ["", "_config"]; private _mass = getNumber (_config >> "mass"); if (_mass == 0 && {isClass (_config >> "WeaponSlotsInfo")}) then { _mass = getNumber (_config >> "WeaponSlotsInfo" >> "mass"); }; if (_mass == 0 && {isClass (_config >> "itemInfo")}) then { _mass = getNumber (_config >> "itemInfo" >> "mass"); }; format ["%1kg (%2lb)",((_mass * 0.1 * (1/2.2046) * 100) / 100) ToFixed 2, ((_mass * 0.1 * 100) / 100) ToFixed 2]