class ACE_Settings { class GVAR(zeusAscension) { typeName = "BOOL"; value = 0; }; class GVAR(zeusBird) { typeName = "BOOL"; value = 0; }; class GVAR(remoteWind) { typeName = "BOOL"; value = 0; }; class GVAR(radioOrdnance) { typeName = "BOOL"; value = 0; }; class GVAR(revealMines) { typeName = "SCALAR"; value = 0; values[] = {"Disabled", "Partially", "Fully"}; }; };