#include "script_component.hpp" /* * Author: commy2 * Show firemode indicator, representing safety lock * * Arguments: * 0: Show firemode * * Return Value: * None * * Example: * [true] call ace_safemode_fnc_setSafeModeVisual * * Public: No */ params ["_show"]; disableSerialization; private _control = (uiNamespace getVariable ["ACE_dlgSoldier", displayNull]) displayCtrl 187; if (isNull _control) exitWith {}; if (_show) then { private _config = configFile >> "RscInGameUI" >> "RscUnitInfoSoldier" >> "WeaponInfoControlsGroupLeft" >> "controls" >> "CA_ModeTexture"; _control ctrlSetPosition [getNumber (_config >> "x"), getNumber (_config >> "y"), getNumber (_config >> "w"), getNumber (_config >> "h")]; _control ctrlCommit 0; } else { _control ctrlSetPosition [0, 0, 0, 0]; _control ctrlCommit 0; };