// #define DEBUG_MODE_FULL #include "script_component.hpp" ADDON = false; ["player", [ace_sys_interaction_key], 1, [QPATHTO_F(fnc_menuDef_stake), "main"]] call CBA_ui_fnc_add; ["player", [ace_sys_interaction_key_self], 9, [QPATHTO_F(fnc_menuDef_stake_self), "main"]] call CBA_ui_fnc_add; [QGVAR(aimingCircleLightEvent), { _this call FUNC(aimingCircleHandleLight); }] call CBA_fnc_addEventHandler; ADDON = true;