#include "script_component.hpp" class CfgPatches { class ADDON { units[]= { "ACE_Slingrope_L", "ACE_Slingrope_M", "ACE_Slingrope_P", "ACE_Slingrope" }; weapons[] = {}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = { "ace_common","ace_c_weapon", "ace_sys_interaction" }; version = VERSION; author[] = {"Rocko"}; }; // Backwards class ace_sys_ravlifter { units[]= {}; weapons[] = {}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {QUOTE(MAIN_ADDON)}; version = VERSION; }; }; PRELOAD_ADDONS; #include "CfgVehicles.hpp" #include "CfgEventhandlers.hpp" #include "CfgMagazines.hpp" #include "CfgWeapons.hpp"