//#define DEBUG_MODE_FULL #include "script_component.hpp" private["_surface", "_direct"]; EXPLODE_9_PVT((_this select 0),_unit,_shooter,_bullet,_position,_velocity,_selection,_ammo,_direction,_radius); _surface = (_this select 0) select 9; _direct = (_this select 0) select 10; // Dispatch the damage to the remote machine of the target vehicle if(!local _target) exitWith { [QGVAR(hp), _target, _this] call EFUNC(common,clientEvent); }; // // This is running on the vehicle owner system // //_objects = [_unit, _shooter, _bullet, _ammo]; //_spatial = [_position, _velocity, _direction, _radius, _surface]; //[_objects, _spatial, _selection, _direct] call FUNC(doHit); _this call FUNC(doHit);