/* * Author: commy2 * * Initializes the Friendly Fire Messages module. * * Arguments: * Whatever the module provides. (I dunno.) * * Return Value: * None */ _this spawn { _logic = _this select 0; _units = _this select 1; _activated = _this select 2; if !(_activated) exitWith {}; if (isServer) then { _varName = "AGM_showFriendlyFireMessage"; missionNamespace setVariable [_varName, true]; publicVariable _varName; }; diag_log text "[AGM]: Friendly Fire Messages Module Initialized."; };