Files
ACE3/addons/medical_treatment/functions/fnc_splintLocal.sqf
BrettMayson f090c71126 General - Fix Command Case (#10286)
* run 'hemtt utils sqf case'

* fix config as well

* fix event casing

* Update addons/towing/functions/fnc_attachRopePFH.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/refuel/functions/fnc_startNozzleInHandsPFH.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/rearm/functions/fnc_takeSuccess.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/rearm/functions/fnc_grabAmmo.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/medical_treatment/initSettings.inc.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/captives/functions/fnc_setSurrendered.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/captives/functions/fnc_handleZeusDisplayChanged.sqf

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* Update addons/captives/functions/fnc_handlePlayerChanged.sqf

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* Update addons/captives/functions/fnc_handlePlayerChanged.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/arsenal/functions/fnc_onArsenalOpen.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/arsenal/functions/fnc_onArsenalClose.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/spectator/functions/fnc_ui.sqf

* Update addons/ui/XEH_clientInit.sqf

* Update addons/ui/functions/fnc_setElements.sqf

* Update addons/fcs/functions/fnc_getAngle.sqf

* Update addons/fcs/functions/fnc_getAngle.sqf

* Update addons/fcs/functions/fnc_getAngle.sqf

* Update addons/captives/functions/fnc_handleZeusDisplayChanged.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/captives/functions/fnc_setHandcuffed.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/captives/functions/fnc_setHandcuffed.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/captives/functions/fnc_setSurrendered.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/common/functions/fnc_displayTextStructured.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/medical_treatment/initSettings.inc.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/medical_treatment/initSettings.inc.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Update addons/medical_treatment/initSettings.inc.sqf

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-09-03 11:52:33 -05:00

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#include "..\script_component.hpp"
/*
* Author: PabstMirror
* Local callback for applying a splint to a patient.
*
* Arguments:
* 0: Medic <OBJECT>
* 1: Patient <OBJECT>
* 2: Body Part <STRING>
*
* Return Value:
* Nothing
*
* Example:
* [player, cursorObject, "LeftLeg"] call ace_medical_treatment_fnc_splintLocal
*
* Public: No
*/
params ["_medic", "_patient", "_bodyPart"];
TRACE_3("splintLocal",_medic,_patient,_bodyPart);
private _partIndex = ALL_BODY_PARTS find toLowerANSI _bodyPart;
private _fractures = GET_FRACTURES(_patient);
_fractures set [_partIndex, -1];
_patient setVariable [VAR_FRACTURES, _fractures, true];
// Check if we fixed limping from this treatment
[_patient] call EFUNC(medical_engine,updateDamageEffects);
[_patient, "ACE_splint"] call FUNC(addToTriageCard);
[_patient, "activity", LSTRING(Activity_appliedSplint), [[_medic, false, true] call EFUNC(common,getName)]] call FUNC(addToLog);