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64 lines
2.0 KiB
Plaintext
64 lines
2.0 KiB
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: Glowbal, mharis001
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* Uses one of the treatment items. Respects the priority defined by the allowSharedEquipment setting.
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* Can use items from vehicle inventory if either unit is in a vehicle.
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*
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* Arguments:
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* 0: Medic <OBJECT>
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* 1: Patient <OBJECT>
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* 2: Items <ARRAY>
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*
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* Return Value:
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* User and Item and Litter Created<ARRAY>
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*
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* Example:
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* [player, cursorObject, ["bandage"]] call ace_medical_treatment_fnc_useItem
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*
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* Public: No
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*/
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params ["_medic", "_patient", "_items"];
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if (_medic isEqualTo player && {!isNull findDisplay 312}) exitWith {
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[_medic, _items select 0]
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};
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scopeName "Main";
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private _useOrder = [[_patient, _medic], [_medic, _patient], [_medic]] select GVAR(allowSharedEquipment);
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{
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private _unit = _x;
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private _unitVehicle = objectParent _unit;
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private _unitItems = [_x, 0] call EFUNC(common,uniqueItems);
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private _unitMagazines = [_x, 2] call EFUNC(common,uniqueItems);
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private _vehicleItems = itemCargo _unitVehicle; // [] for objNull
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private _vehicleMagazines = magazineCargo _unitVehicle; // same
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{
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switch (true) do {
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case (_x in _vehicleItems): {
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_unitVehicle addItemCargoGlobal [_x, -1];
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[_unit, _x, false] breakOut "Main";
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};
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case (_x in _vehicleMagazines): {
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[_unitVehicle, _x] call EFUNC(common,adjustMagazineAmmo);
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[_unit, _x, false] breakOut "Main";
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};
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case (_x in _unitItems): {
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_unit removeItem _x;
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[_unit, _x, true] breakOut "Main";
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};
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case (_x in _unitMagazines): {
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private _magsStart = count magazines _unit;
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[_unit, _x] call EFUNC(common,adjustMagazineAmmo);
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private _magsEnd = count magazines _unit;
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[_unit, _x, (_magsEnd < _magsStart)] breakOut "Main";
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};
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};
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} forEach _items;
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} forEach _useOrder;
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[objNull, "", false]
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