ACE3/addons/csw/functions/fnc_assemble_canPickupWeapon.sqf

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#include "..\script_component.hpp"
/*
* Author: tcvm
* If the CSW is mounted or in use this will not allow you to dismount the weapon.
*
* Arguments:
* 0: CSW <OBJECT>
*
* Return Value:
* Can dismount weapon <BOOL>
*
* Example:
* cursorObject call ace_csw_fnc_assemble_canPickupWeapon
*
* Public: No
*/
params ["_vehicle"];
GVAR(defaultAssemblyMode) && {alive _vehicle} && {((crew _vehicle) findIf {alive _x && {!unitIsUAV _x}}) == -1} // return