ACE3/addons/respawn/functions/fnc_handlePlayerChanged.sqf
PabstMirror a3aef6a066
General - Cleanup spaces in macros (#9769)
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2024-02-05 14:04:24 -03:00

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#include "..\script_component.hpp"
/*
* Author: commy2
* Handle player changed event. Updates visibility of Rallypoint markers.
*
* Arguments:
* 0: New Unit <OBJECT>
*
* Return Value:
* None
*
* Example:
* [ACE_player] call ace_respawn_fnc_handlePlayerChanged
*
* Public: No
*/
params ["_newUnit"];
private _side = side group _newUnit;
((GETMVAR(ACE_Rallypoint_West,objNull)) getVariable [QGVAR(marker), ""]) setMarkerAlphaLocal (parseNumber (_side == west));
((GETMVAR(ACE_Rallypoint_West_Base,objNull)) getVariable [QGVAR(marker), ""]) setMarkerAlphaLocal (parseNumber (_side == west));
((GETMVAR(ACE_Rallypoint_East,objNull)) getVariable [QGVAR(marker), ""]) setMarkerAlphaLocal (parseNumber (_side == east));
((GETMVAR(ACE_Rallypoint_East_Base,objNull)) getVariable [QGVAR(marker), ""]) setMarkerAlphaLocal (parseNumber (_side == east));
((GETMVAR(ACE_Rallypoint_Independent,objNull)) getVariable [QGVAR(marker), ""]) setMarkerAlphaLocal (parseNumber (_side == independent));
((GETMVAR(ACE_Rallypoint_Independent_Base,objNull)) getVariable [QGVAR(marker), ""]) setMarkerAlphaLocal (parseNumber (_side == independent));