ACE3/addons/interaction/functions/fnc_canJoinTeam.sqf
johnb432 ee0e947611
General - Use ace_common_fnc_isAwake where possible (#10098)
* Use `ace_common_fnc_isAwake` where possible

* Revert bad change
2024-07-02 12:38:14 -07:00

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#include "..\script_component.hpp"
/*
* Author: commy2
* Checks if the player can join a team
*
* Arguments:
* 0: Player <OBJECT>
* 1: Target <OBJECT>
*
* Return Value:
* Able to join a team <BOOL>
*
* Example:
* [player, target] call ace_interaction_fnc_canJoinTeam
*
* Public: No
*/
params ["_unit", "_target"];
_target call EFUNC(common,isAwake)
&& {!([_target] call EFUNC(common,isPlayer))}
&& {_target in units group _unit}