ACE3/addons/cargo/CfgVehicles.hpp
johnb432 284d3105db
Cargo - Fix missing cargo box sizes & cleanup (#10263)
* Clean up cargo's CfgVehicles

* Update CfgVehicles.hpp
2024-08-26 21:19:59 -05:00

743 lines
19 KiB
C++

class CBA_Extended_EventHandlers;
class CfgVehicles {
class Logic;
class Module_F: Logic {
class ModuleDescription;
};
class ACE_Module: Module_F {};
class ACE_moduleCargoSettings: ACE_Module {
scope = 1;
displayName = CSTRING(SettingsModule_DisplayName);
icon = QPATHTOF(UI\Icon_Module_Cargo_ca.paa);
category = "ACE_Logistics";
function = QFUNC(moduleSettings);
functionPriority = 1;
isGlobal = 1;
isSingular = 1;
isTriggerActivated = 0;
author = ECSTRING(common,ACETeam);
class Arguments {
class enable {
displayName = CSTRING(ModuleSettings_enable);
description = CSTRING(ModuleSettings_enable_Description);
typeName = "BOOL";
defaultValue = 1;
};
class paradropTimeCoefficent {
displayName = CSTRING(paradropTimeCoefficent);
description = CSTRING(paradropTimeCoefficent_description);
typeName = "SCALAR";
defaultValue = 2.5;
};
};
class ModuleDescription {
description = CSTRING(SettingsModule_Description);
sync[] = {};
};
};
class GVAR(makeLoadable): Logic {
scope = 1;
displayName = "Delete (Deprecated in ACE3 3.12.0)";
};
class LandVehicle;
class Car: LandVehicle {
GVAR(space) = 4;
GVAR(hasCargo) = 1;
class ADDON {};
};
class Tank: LandVehicle {
GVAR(space) = 4;
GVAR(hasCargo) = 1;
};
class Tank_F;
class UGV_02_Base_F: Tank_F {
GVAR(space) = 0;
GVAR(hasCargo) = 0;
};
class Car_F;
class Truck_F: Car_F {
GVAR(space) = 8;
GVAR(hasCargo) = 1;
};
// HEMTTs - Default at 30, some variants are altered based on model size and/or expected level of free space inside.
class Truck_01_base_F: Truck_F {
GVAR(space) = 30;
};
class B_Truck_01_transport_F: Truck_01_base_F {
GVAR(space) = 30;
};
class B_Truck_01_covered_F: B_Truck_01_transport_F {
GVAR(space) = 30;
};
class B_Truck_01_mover_F: B_Truck_01_transport_F {
GVAR(space) = 4;
};
class B_Truck_01_box_F: B_Truck_01_mover_F {
GVAR(space) = 50;
};
class B_Truck_01_Repair_F: B_Truck_01_mover_F {
GVAR(space) = 4;
};
class B_Truck_01_ammo_F: B_Truck_01_mover_F {
GVAR(space) = 10;
};
class B_Truck_01_fuel_F: B_Truck_01_mover_F {
GVAR(space) = 4;
};
class B_Truck_01_medical_F: B_Truck_01_transport_F {
GVAR(space) = 30;
};
// Kamaz'
class Truck_02_base_F: Truck_F { // Covers "transport" variants.
GVAR(space) = 25;
};
class Truck_02_transport_base_F: Truck_02_base_F {
GVAR(space) = 25;
};
class Truck_02_box_base_F: Truck_02_base_F { // Repair variant, smaller than HEMTT.
GVAR(space) = 4;
};
class Truck_02_medical_base_F: Truck_02_box_base_F {
GVAR(space) = 25;
};
class Truck_02_Ammo_base_F: Truck_02_base_F {
GVAR(space) = 4;
};
class Truck_02_fuel_base_F: Truck_02_base_F {
GVAR(space) = 4;
};
// Typhoon - Roughly the same size if not slightly larger than HEMTT.
class Truck_03_base_F: Truck_F {
GVAR(space) = 8;
};
class O_Truck_03_transport_F: Truck_03_base_F {
GVAR(space) = 30;
};
class O_Truck_03_covered_F: Truck_03_base_F {
GVAR(space) = 30;
};
class O_Truck_03_repair_F: Truck_03_base_F {
GVAR(space) = 4;
};
class O_Truck_03_ammo_F: Truck_03_base_F {
GVAR(space) = 4;
};
class O_Truck_03_fuel_F: Truck_03_base_F {
GVAR(space) = 4;
};
class O_Truck_03_medical_F: Truck_03_base_F {
GVAR(space) = 30;
};
class O_Truck_03_device_F: Truck_03_base_F {
GVAR(space) = 4;
};
// Civilian Trucks
class Van_01_base_F: Truck_F {
GVAR(space) = 8;
};
class Van_01_transport_base_F: Van_01_base_F {
GVAR(space) = 8;
};
class Van_01_box_base_F: Van_01_base_F {
GVAR(space) = 15;
};
class Van_01_fuel_base_F: Van_01_base_F {
GVAR(space) = 2;
};
// Laws of War Vans
class Van_02_base_F: Truck_F { // Transport
GVAR(space) = 10;
};
class Van_02_vehicle_base_F: Van_02_base_F { // Cargo
GVAR(space) = 20;
};
// Misc. vehicles
class Quadbike_01_base_F: Car_F {
GVAR(space) = 0;
GVAR(hasCargo) = 0;
};
class Kart_01_Base_F: Car_F {
GVAR(space) = 0;
GVAR(hasCargo) = 0;
};
// Helicopters
class Air;
class Helicopter: Air {
GVAR(space) = 8;
GVAR(hasCargo) = 1;
};
class ParachuteBase: Helicopter {
GVAR(space) = 0;
GVAR(hasCargo) = 0;
};
class Helicopter_Base_H;
class Heli_Light_01_base_F: Helicopter_Base_H {
GVAR(space) = 0;
GVAR(hasCargo) = 0;
};
class Heli_Light_02_base_F: Helicopter_Base_H {
GVAR(space) = 8;
};
class Helicopter_Base_F;
class Heli_light_03_base_F: Helicopter_Base_F {
GVAR(space) = 6;
};
class Heli_Transport_01_base_F: Helicopter_Base_H {
GVAR(space) = 8;
};
class Heli_Transport_02_base_F: Helicopter_Base_H {
GVAR(space) = 20;
};
class Heli_Transport_03_base_F: Helicopter_Base_H {
GVAR(space) = 40;
};
class Heli_Transport_04_base_F: Helicopter_Base_H {
// Note the double brackets are because loadmasterTurrets is an array of arrays / turret paths
GVAR(loadmasterTurrets)[] = {{1}};
GVAR(space) = 0;
GVAR(hasCargo) = 0;
};
class O_Heli_Transport_04_box_F: Heli_Transport_04_base_F {
GVAR(space) = 20;
GVAR(hasCargo) = 1;
};
class O_Heli_Transport_04_repair_F: Heli_Transport_04_base_F {
GVAR(space) = 2;
GVAR(hasCargo) = 1;
};
class O_Heli_Transport_04_ammo_F: Heli_Transport_04_base_F {
GVAR(space) = 2;
GVAR(hasCargo) = 1;
};
class O_Heli_Transport_04_medevac_F: Heli_Transport_04_base_F {
GVAR(space) = 10;
GVAR(hasCargo) = 1;
};
class Heli_Attack_01_base_F: Helicopter_Base_F {
GVAR(space) = 0;
GVAR(hasCargo) = 0;
};
class Heli_Attack_02_base_F: Helicopter_Base_F {
GVAR(space) = 4;
};
// Planes, does not apply to attack jets.
class Plane: Air {
GVAR(space) = 0;
GVAR(hasCargo) = 0;
};
class Plane_Base_F;
class Plane_Civil_01_base_F: Plane_Base_F { // Tanoa Civilian Prop Plane
GVAR(space) = 2;
GVAR(hasCargo) = 1;
};
class VTOL_Base_F;
class VTOL_01_base_F: VTOL_Base_F {
GVAR(space) = 30;
GVAR(hasCargo) = 1;
};
class VTOL_02_base_F: VTOL_Base_F {
GVAR(space) = 15;
GVAR(hasCargo) = 1;
};
// Drones
class UAV_01_base_F: Helicopter_Base_F {
GVAR(space) = 0;
GVAR(hasCargo) = 0;
};
class UAV_03_base_F: Helicopter_Base_F {
GVAR(space) = 0;
GVAR(hasCargo) = 0;
};
class UAV_06_base_F: Helicopter_Base_F {
GVAR(space) = 0;
GVAR(hasCargo) = 0;
};
// Boats
class Ship;
class Ship_F: Ship {
GVAR(space) = 4;
GVAR(hasCargo) = 1;
};
class Boat_Civil_01_base_F: Ship_F {
GVAR(space) = 2;
GVAR(hasCargo) = 1;
};
class Boat_F;
class Rubber_duck_base_F: Boat_F {
GVAR(space) = 0;
GVAR(hasCargo) = 0;
};
class Boat_Armed_01_base_F: Boat_F {
GVAR(space) = 4;
GVAR(hasCargo) = 1;
};
// Submarines
class SDV_01_base_F: Boat_F {
GVAR(space) = 0;
GVAR(hasCargo) = 0;
};
// Static weapons
class StaticWeapon: LandVehicle {
GVAR(size) = 2; // 1 = small, 2 = large
GVAR(canLoad) = 1;
};
// Invisible Target Soldier
class TargetSoldierBase: StaticWeapon {
GVAR(canLoad) = 0;
};
class StaticMortar;
class Mortar_01_base_F: StaticMortar {
GVAR(size) = 2; // 1 = small, 2 = large
GVAR(canLoad) = 1;
};
// Ammo boxes
class ThingX;
class Items_base_F;
class ReammoBox_F: ThingX {
GVAR(size) = 2; // 1 = small, 2 = large
GVAR(canLoad) = 1;
};
class Land_RepairDepot_01_base_F: ReammoBox_F { // Tanks DLC - Repair Depot, too big to safely unload.
GVAR(canLoad) = 0;
};
// "Supply Box" - Small Pallets
class B_supplyCrate_F: ReammoBox_F {
GVAR(size) = 6;
};
class IG_supplyCrate_F: ReammoBox_F {
GVAR(size) = 6;
};
class C_supplyCrate_F: ReammoBox_F {
GVAR(size) = 6;
};
// Slingload pallets
class Slingload_base_F;
class CargoNet_01_base_F: Slingload_base_F {
GVAR(size) = 6;
};
// Huron 20ft containers
class Slingload_01_Base_F: Slingload_base_F {
GVAR(canLoad) = 1;
GVAR(size) = 50; // Use same size value from 20ft containers for consistancy
};
class B_Slingload_01_Cargo_F: Slingload_01_Base_F { // Huron Cargo
GVAR(space) = 20;
GVAR(hasCargo) = 1;
};
class B_Slingload_01_Ammo_F: Slingload_01_Base_F { // Huron Ammo
GVAR(space) = 0;
GVAR(hasCargo) = 1;
};
class B_Slingload_01_Medevac_F: Slingload_01_Base_F { // Huron Medevac
GVAR(space) = 10;
GVAR(hasCargo) = 1;
};
class B_Slingload_01_Repair_F: Slingload_01_Base_F { // Huron Repair
GVAR(space) = 0;
GVAR(hasCargo) = 1;
};
// Taru pods
class Pod_Heli_Transport_04_base_F: Slingload_base_F {
GVAR(canLoad) = 0;
GVAR(size) = -1;
};
class Land_Pod_Heli_Transport_04_ammo_F: Pod_Heli_Transport_04_base_F {
GVAR(space) = 0;
GVAR(hasCargo) = 1;
};
class Land_Pod_Heli_Transport_04_box_F: Pod_Heli_Transport_04_base_F { // Smaller than Huron Cargo
GVAR(space) = 15;
GVAR(hasCargo) = 1;
};
class Land_Pod_Heli_Transport_04_repair_F: Pod_Heli_Transport_04_base_F {
GVAR(space) = 0;
GVAR(hasCargo) = 1;
};
class Pod_Heli_Transport_04_crewed_base_F: StaticWeapon {
GVAR(canLoad) = 0;
GVAR(size) = -1;
};
class Land_Pod_Heli_Transport_04_covered_F: Pod_Heli_Transport_04_crewed_base_F {
GVAR(space) = 8;
GVAR(hasCargo) = 1;
};
class Land_Pod_Heli_Transport_04_medevac_F: Pod_Heli_Transport_04_crewed_base_F {
GVAR(space) = 8;
GVAR(hasCargo) = 1;
};
// Plastic and metal case
class PlasticCase_01_base_F: Items_base_F {
GVAR(size) = 1; // 1 = small, 2 = large
GVAR(canLoad) = 1;
};
class Land_PlasticCase_01_large_F: PlasticCase_01_base_F {
GVAR(size) = 2; // 1 = small, 2 = large
};
class MetalCase_01_base_F: Items_base_F {
GVAR(size) = 1; // 1 = small, 2 = large
GVAR(canLoad) = 1;
};
class Land_MetalCase_01_large_F: MetalCase_01_base_F {
GVAR(size) = 2; // 1 = small, 2 = large
};
// Fuel Canister (ace_refuel)
class Land_CanisterFuel_F: Items_base_F {
GVAR(size) = 1;
GVAR(canLoad) = 1;
GVAR(noRename) = 1;
};
// Flexible Fuel tanks, 300L
class FlexibleTank_base_F: ThingX {
GVAR(size) = 3;
GVAR(canLoad) = 1;
GVAR(noRename) = 1;
};
// Objects
class RoadCone_F: ThingX {
GVAR(size) = 1;
GVAR(canLoad) = 1;
GVAR(noRename) = 1;
};
class RoadBarrier_F: RoadCone_F {
GVAR(size) = 2;
GVAR(noRename) = 1;
};
class Lamps_base_F;
class Land_PortableLight_single_F: Lamps_base_F {
GVAR(size) = 2;
GVAR(canLoad) = 1;
GVAR(noRename) = 1;
};
class FloatingStructure_F;
class Land_Camping_Light_F: FloatingStructure_F {
GVAR(size) = 0.2;
GVAR(canLoad) = 1;
GVAR(noRename) = 1;
};
class Land_Camping_Light_off_F: ThingX {
GVAR(size) = 0.2;
GVAR(canLoad) = 1;
GVAR(noRename) = 1;
};
class Scrapyard_base_F;
class Land_PaperBox_closed_F: Scrapyard_base_F {
class EventHandlers {
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers {};
};
GVAR(space) = 10;
GVAR(hasCargo) = 1;
GVAR(size) = 11;
GVAR(canLoad) = 1;
class ACE_Actions {
class ACE_MainActions {
displayName = ECSTRING(interaction,MainAction);
distance = 5;
condition = QUOTE(true);
statement = "";
icon = "\a3\ui_f\data\IGUI\Cfg\Actions\eject_ca.paa";
selection = "";
};
};
};
class Constructions_base_F;
class Land_WoodenBox_F: Constructions_base_F {
class EventHandlers {
class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers {};
};
GVAR(space) = 2;
GVAR(hasCargo) = 1;
GVAR(size) = 3;
GVAR(canLoad) = 1;
maximumLoad = 2000;
transportMaxBackpacks = 12;
transportMaxMagazines = 64;
transportMaxWeapons = 12;
};
class Land_WoodenCrate_01_F: ThingX {
GVAR(space) = 3;
GVAR(hasCargo) = 1;
GVAR(size) = 3;
GVAR(canLoad) = 1;
maximumLoad = 2000;
transportMaxBackpacks = 12;
transportMaxMagazines = 64;
transportMaxWeapons = 12;
};
class Cargo_base_F: ThingX {
GVAR(space) = 4;
GVAR(hasCargo) = 1;
GVAR(size) = 4;
GVAR(canLoad) = 1;
class ACE_Actions {
class ACE_MainActions {
displayName = ECSTRING(interaction,MainAction);
distance = 5;
condition = QUOTE(true);
statement = "";
icon = "\a3\ui_f\data\IGUI\Cfg\Actions\eject_ca.paa";
selection = "";
};
};
};
class Cargo10_base_F: Cargo_base_F {
GVAR(space) = 14;
GVAR(size) = 15;
};
class Land_Cargo10_IDAP_F: ThingX {
GVAR(space) = 14;
GVAR(size) = 15;
};
class Land_Cargo20_blue_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
};
class Land_Cargo20_brick_red_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
};
class Land_Cargo20_cyan_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
};
class Land_Cargo20_grey_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
};
class Land_Cargo20_light_blue_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
};
class Land_Cargo20_light_green_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
};
class Land_Cargo20_military_green_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
};
class Land_Cargo20_orange_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
};
class Land_Cargo20_red_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
};
class Land_Cargo20_sand_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
};
class Land_Cargo20_vr_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
};
class Land_Cargo20_white_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
};
class Land_Cargo20_yellow_F: Cargo_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
};
class Cargo_IDAP_base_F;
class Land_Cargo20_IDAP_F: Cargo_IDAP_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
};
class Cargo_EMP_base_F;
class Land_Cargo20_EMP_F: Cargo_EMP_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
};
class Land_Cargo20_EMP_Training_F: Cargo_EMP_base_F {
GVAR(space) = 49;
GVAR(size) = 50;
};
class Land_Cargo40_blue_F: Cargo_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
};
class Land_Cargo40_brick_red_F: Cargo_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
};
class Land_Cargo40_cyan_F: Cargo_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
};
class Land_Cargo40_grey_F: Cargo_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
};
class Land_Cargo40_light_blue_F: Cargo_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
};
class Land_Cargo40_light_green_F: Cargo_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
};
class Land_Cargo40_military_green_F: Cargo_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
};
class Land_Cargo40_orange_F: Cargo_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
};
class Land_Cargo40_red_F: Cargo_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
};
class Land_Cargo40_sand_F: Cargo_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
};
class Land_Cargo40_white_F: Cargo_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
};
class Land_Cargo40_yellow_F: Cargo_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
};
class Land_Cargo40_IDAP_F: Cargo_IDAP_base_F {
GVAR(space) = 99;
GVAR(size) = 100;
};
// Small
class Land_CargoBox_V1_F: ThingX {
GVAR(space) = 7;
GVAR(hasCargo) = 1;
GVAR(size) = 7;
class ACE_Actions {
class ACE_MainActions {
displayName = ECSTRING(interaction,MainAction);
distance = 5;
condition = QUOTE(true);
statement = "";
icon = "\a3\ui_f\data\IGUI\Cfg\Actions\eject_ca.paa";
selection = "";
};
};
};
class Land_PaperBox_01_small_closed_base_F: Items_base_F {
GVAR(size) = 1;
GVAR(canLoad) = 1;
maximumLoad = 1000;
transportMaxBackpacks = 12;
transportMaxMagazines = 64;
transportMaxWeapons = 12;
};
class Box_UAV_06_base_F: Items_base_F {
GVAR(size) = 1;
GVAR(canLoad) = 1;
};
// Aid items
class Land_FoodSack_01_full_base_F: Items_base_F {
GVAR(size) = 1;
GVAR(canLoad) = 1;
};
class Land_FoodSack_01_cargo_base_F: Items_base_F {
GVAR(size) = 7;
GVAR(canLoad) = 1;
};
class Land_FoodSack_01_large_base_F: Items_base_F {
GVAR(size) = 7;
GVAR(canLoad) = 1;
};
class Land_FoodSack_01_small_base_F: Items_base_F {
GVAR(size) = 2;
GVAR(canLoad) = 1;
};
class Land_PaperBox_01_open_boxes_F: Items_base_F {
GVAR(size) = 7;
GVAR(canLoad) = 1;
};
class Land_PaperBox_01_open_water_F: Items_base_F {
GVAR(size) = 7;
GVAR(canLoad) = 1;
};
class Land_PaperBox_01_open_empty_F: Items_base_F {
GVAR(size) = 7;
GVAR(canLoad) = 1;
};
class Land_PaperBox_01_small_stacked_F: Items_base_F {
GVAR(size) = 7;
GVAR(canLoad) = 1;
};
class Land_WaterBottle_01_stack_F: Items_base_F {
GVAR(size) = 7;
GVAR(canLoad) = 1;
};
};