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82f5019488
Add interaction anims to SPE
28 lines
784 B
C++
28 lines
784 B
C++
#include "script_component.hpp"
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class CfgPatches {
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class SUBADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {
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"ww2_spe_assets_c_weapons_infantryweapons_c",
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"ww2_spe_assets_c_vehicles_staticweapons_c",
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"ww2_spe_assets_c_vehicles_weapons_c",
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"ww2_spe_core_f_system_staticweapons_f",
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"ww2_spe_core_c_core_c_eventhandlers",
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"ace_trenches"
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};
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skipWhenMissingDependencies = 1;
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author = ECSTRING(common,ACETeam);
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authors[] = {"johnb43"};
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url = ECSTRING(main,URL);
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VERSION_CONFIG;
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addonRootClass = QUOTE(ADDON);
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};
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};
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#include "CfgVehicles.hpp"
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