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8bc5f513b4
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
35 lines
782 B
Plaintext
35 lines
782 B
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: johnb43
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* Removes user input affecting carrying.
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*
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* Arguments:
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* 0: Unit <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* player call ace_dragging_fnc_pauseCarry;
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*
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* Public: No
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*/
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params ["_unit"];
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// If not carrying, don't do anything
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if !(_unit getVariable [QGVAR(isCarrying), false]) exitWith {};
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private _actionID = _unit getVariable QGVAR(releaseActionID);
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// If action has already been removed, don't remove it again
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if (isNil "_actionID") exitWith {};
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// Remove drop action
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[_unit, "DefaultAction", _actionID] call EFUNC(common,removeActionEventHandler);
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_unit setVariable [QGVAR(releaseActionID), nil];
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// Hide mouse hint
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_unit setVariable [QGVAR(hint), "paused"];
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call EFUNC(interaction,hideMouseHint);
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