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53 lines
1.5 KiB
Plaintext
53 lines
1.5 KiB
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: Pterolatypus
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* Read a list of wound handler entries from config, accounting for inheritance.
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*
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* Arguments:
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* 0: The config class containing the entries <CONFIG>
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*
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* ReturnValue:
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* None
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*
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* Example:
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* [configFile >> "ace_medical_injuries" >> "damageTypes" >> "woundHandlers"] call ace_medical_damage_fnc_parseWoundHandlersCfg
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*
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* Public: No
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*/
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params ["_config"];
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// Read all valid entries from config and store
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private _entries = [];
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{
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private _entryResult = getText _x;
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if (_entryResult != "") then {
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if (ADDON) then {
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// Runs in postInit
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_entryResult = call compile _entryResult;
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if (!isNil "_entryResult") then {
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if (_entryResult isEqualType {}) then {
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_entries pushBack _entryResult;
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} else {
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ERROR_2("Wound handler '%1' needs to be a function, but is of type %2.",configName _x,toLowerANSI typeName _entryResult);
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};
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};
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} else {
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// Runs in preInit
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// In case function doesn't exist yet, wrap in extra layer
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_entries pushBack (compile format ["call %1", _entryResult]);
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};
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};
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} forEach configProperties [_config, "isText _x", false];
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private _parent = inheritsFrom _config;
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if (isNull _parent) exitWith {_entries};
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// Recursive call for parent
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// Can't use configProperties for inheritance since it returns entries in the wrong order
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([_parent] call FUNC(parseWoundHandlersCfg)) + _entries // return
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