ACE3/addons/refuel/dev/test_debugConfigs.sqf
Dystopian 7c65f8503d
Refuel - Add enable setting (#7613)
* Add enable setting

* Exclude man class init

* Fix multiplayer terrain pump fuel sync

* Add terrain pumps positions

* Add vanilla fuel cargo restoring before destroying

* Add Livonia positions by bux

* Fix terrain pumps destruction

* Improve settings init

* Fix double settings category

* Check enabled var in public functions

* Fix fnc_makeSource

* Handle recent CUP Terrains changes

* Update includes

* Fix issues introduced in #9133

* Change warning

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Optimisations and cleanup

- Use hashmaps wherever possible
- Reduced pump search radius by ~30%
- Sorted pumps alphabetically and sorted positions by "smallest" first, for consistency

* Add init debug trace

* compileScript in dev

* yoda conditions & DFUNC macro

* Wait until CBA settings are ready

* Update Chernarus 2020 and add more maps configs

* Remove vanilla fuel cargo restoring before destroying

---------

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-05-23 21:47:19 +02:00

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// ["vehicleTransportFuel"] call ace_common_fnc_runTests;
// execVM "z\ace\addons\refuel\dev\test_debugConfigs.sqf";
#include "..\script_component.hpp"
private _testPass = true;
INFO("Showing CfgVehicles with transportFuel and without XEH");
private _badCfgVehicles = '
2 == getNumber (_x >> "scope")
&& {0 < getNumber (_x >> "transportFuel")}
&& {!isText (_x >> "EventHandlers" >> "CBA_Extended_EventHandlers" >> "init")}
' configClasses (configFile >> "CfgVehicles");
{
diag_log text format ["Class %1: %2 [%3] needs XEH", configName _x, configName inheritsFrom _x, configSourceMod _x];
} forEach _badCfgVehicles;
_testPass