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dae2c5b465
* Clean up hasItem & hasMagazine functions * Replace EFUNC * Update fnc_hasItem.sqf
22 lines
449 B
Plaintext
22 lines
449 B
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: Glowbal
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* Check if given unit has an item of given classname. Note: Case sensitive.
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*
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* Arguments:
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* 0: Unit <OBJECT>
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* 1: Item classname <STRING>
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*
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* Return Value:
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* Unit has item <BOOL>
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*
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* Example:
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* [player, "ACE_Banana"] call ace_common_fnc_hasItem
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*
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* Public: Yes
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*/
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params [["_unit", objNull, [objNull]], ["_item", "", [""]]];
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_item in (_unit call FUNC(uniqueItems)) // return
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