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a7d8c3eb3a
* Move SOG compat to addons/ * Set component to skip loading when SOG not present * Use skipWhenMissingDependencies for GRAD Trenches compatiblity * Tools - Add SOG dlc launch config * move trenches to sub config, handle grad with 2nd subconfig * fix `Land_vn_b_prop_fueldrum_01` UBC * use ifndef --------- Co-authored-by: PabstMirror <pabstmirror@gmail.com>
16 lines
326 B
C++
16 lines
326 B
C++
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class BombCore;
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class vn_bomb_base_he: BombCore {
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ACE_damageType = "explosive";
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};
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class Mo_cluster_AP;
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class vn_napalm_cluster_bomb_01: Mo_cluster_AP {
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ACE_damageType = QGVAR(explosive_incendiary);
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};
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class ShellBase;
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class sticky_napalm_red_small: ShellBase {
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ACE_damageType = QGVAR(explosive_incendiary);
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};
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