ACE3/addons/realisticnames/compat_explosives/CfgVehicles.hpp
johnb432 62ba5ffe24
Explosives/Realistic Names - Improve CfgVehicles explosives naming (#10200)
* Improve explosives naming

* Move all ACE explosives into compat

* Update CfgMagazines.hpp
2024-08-13 04:12:52 -07:00

30 lines
1.0 KiB
C++

class CfgVehicles {
class ACE_Explosives_Place;
class ACE_Explosives_Place_DemoCharge: ACE_Explosives_Place {
displayName = CSTRING(DemoCharge_Name);
};
class ACE_Explosives_Place_APERSBoundingMine: ACE_Explosives_Place {
displayName = CSTRING(APERSBoundingMine_Name);
};
class ACE_Explosives_Place_APERSMine: ACE_Explosives_Place {
displayName = CSTRING(APERSMine_Name);
};
class ACE_Explosives_Place_APERSTripwireMine: ACE_Explosives_Place {
displayName = CSTRING(APERSTripwireMine_Name);
};
class ACE_Explosives_Place_ATMine: ACE_Explosives_Place {
displayName = CSTRING(ATMine_Name);
};
class ACE_Explosives_Place_Claymore: ACE_Explosives_Place {
displayName = CSTRING(Claymore_Name);
};
class ACE_Explosives_Place_SatchelCharge: ACE_Explosives_Place {
displayName = CSTRING(SatchelCharge_Name);
};
// Orange DLC
class ACE_Explosives_Place_SLAM: ACE_Explosives_Place {
displayName = CSTRING(SLAM_Name);
};
};