ACE3/addons/field_rations/Cfg3DEN.hpp
jonpas 6ca9d59443
Merge ACEX (#8415)
* Merge ACEX - first attempt
Backwards compatibility with XGVAR set of macros used on all settings and config entries
Public API functions not taken into account yet, many other things probably still missed

* Resolve issues

* Switch to addSetting, backward compatible CfgPatches, missed XGVAR.

* Remove unnecessary backwards compat

* Convert ACEX Categorised settings to initSettings / Fix Intel items magazine

* Apply suggestions from code review

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Remove maintainers from merged ACEX components

* Cleanup unused module and faction classes

* Sitting - Add more object configs by @Dystopian
https://github.com/acemod/ACEX/pull/255

* Translations - Add Japanese by @classicarma
https://github.com/acemod/ACEX/pull/259

* Kill Tracker - Add killtracker.inc public include file by @Freddo3000"
https://github.com/acemod/ACEX/pull/251

* Add ACEX authors and sort authors file

* acex - final tweaks (#8513)

* acex - handle old funcs

* replace thirst/hunger setvars to acex naming

fix macro

Revert "fix macro"

This reverts commit d807e5e804c43916eaa42d34a89af94c6d9a48ad.

Revert "replace thirst/hunger setvars to acex naming"

This reverts commit bafc607884932d6e339daedc7c22e25dddbdd868.

x

Co-authored-by: TyroneMF <TyroneMF@hotmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-14 10:46:43 -05:00

25 lines
1.1 KiB
C++

#define GET_NUMBER(config,default) (if (isNumber (config)) then {getNumber (config)} else {default})
#define DEFAULT_WATER_SUPPLY GET_NUMBER(configFile >> 'CfgVehicles' >> typeOf _this >> QQXGVAR(waterSupply),REFILL_WATER_DISABLED)
class Cfg3DEN {
class Object {
class AttributeCategories {
class ace_attributes {
class Attributes {
class XGVAR(waterSupply) {
displayName = CSTRING(WaterSupply_3DEN_DisplayName);
tooltip = CSTRING(WaterSupply_3DEN_Description);
property = QXGVAR(waterSupply);
control = "EditShort";
expression = QUOTE(if (_value != DEFAULT_WATER_SUPPLY) then {_this setVariable [ARR_3(QQGVAR(currentWaterSupply),_value,true)]});
defaultValue = QUOTE(DEFAULT_WATER_SUPPLY);
validate = "NUMBER";
condition = "(1 - objectBrain) * (1 - objectAgent)";
typeName = "NUMBER";
};
};
};
};
};
};