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https://github.com/acemod/ACE3.git
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f088d9bfa1
* fix clear trauma on stitch * add compileFinal and move to hashmap * add missin param * fix captives * explosives/medtreat --------- Co-authored-by: PabstMirror <pabstmirror@gmail.com>
38 lines
1.0 KiB
C++
38 lines
1.0 KiB
C++
#define COMPONENT field_rations
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#define COMPONENT_BEAUTIFIED Field Rations
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#include "\z\ace\addons\main\script_mod.hpp"
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// #define DEBUG_MODE_FULL
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// #define DISABLE_COMPILE_CACHE
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// #define ENABLE_PERFORMANCE_COUNTERS
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#ifdef DEBUG_ENABLED_FIELD_RATIONS
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#define DEBUG_MODE_FULL
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#endif
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#ifdef DEBUG_SETTINGS_FIELD_RATIONS
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#define DEBUG_SETTINGS DEBUG_SETTINGS_FIELD_RATIONS
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#endif
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#include "\z\ace\addons\main\script_macros.hpp"
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#include "\a3\ui_f\hpp\defineCommonGrids.inc"
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#define MP_SYNC_INTERVAL (60 + random 60)
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#define REFILL_WATER_INFINITE -10
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#define REFILL_WATER_DISABLED -1
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#define CHECK_WATER_TIME 2
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#define DRINK_FROM_SOURCE_AMOUNT 1
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#define DRINK_FROM_SOURCE_QUENCHED 10
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#define DRINK_FROM_SOURCE_TIME 10
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#define IDC_COLORED_HUD_THIRST 6740
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#define IDC_COLORED_HUD_HUNGER 6750
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#define IDC_DRAINING_HUD_THIRST_GROUP 7740
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#define IDC_DRAINING_HUD_THIRST_ICON 7750
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#define IDC_DRAINING_HUD_HUNGER_GROUP 7840
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#define IDC_DRAINING_HUD_HUNGER_ICON 7850
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#define FIELD_RATIONS_ITEMS (uiNamespace getVariable QXGVAR(fieldRationItems))
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