ACE3/addons/field_rations/script_component.hpp
Grim f088d9bfa1
General - uiNamespace cleanup (#9425)
* fix clear trauma on stitch

* add compileFinal and move to hashmap

* add missin param

* fix captives

* explosives/medtreat

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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-10-04 14:09:05 -04:00

38 lines
1.0 KiB
C++

#define COMPONENT field_rations
#define COMPONENT_BEAUTIFIED Field Rations
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_FIELD_RATIONS
#define DEBUG_MODE_FULL
#endif
#ifdef DEBUG_SETTINGS_FIELD_RATIONS
#define DEBUG_SETTINGS DEBUG_SETTINGS_FIELD_RATIONS
#endif
#include "\z\ace\addons\main\script_macros.hpp"
#include "\a3\ui_f\hpp\defineCommonGrids.inc"
#define MP_SYNC_INTERVAL (60 + random 60)
#define REFILL_WATER_INFINITE -10
#define REFILL_WATER_DISABLED -1
#define CHECK_WATER_TIME 2
#define DRINK_FROM_SOURCE_AMOUNT 1
#define DRINK_FROM_SOURCE_QUENCHED 10
#define DRINK_FROM_SOURCE_TIME 10
#define IDC_COLORED_HUD_THIRST 6740
#define IDC_COLORED_HUD_HUNGER 6750
#define IDC_DRAINING_HUD_THIRST_GROUP 7740
#define IDC_DRAINING_HUD_THIRST_ICON 7750
#define IDC_DRAINING_HUD_HUNGER_GROUP 7840
#define IDC_DRAINING_HUD_HUNGER_ICON 7850
#define FIELD_RATIONS_ITEMS (uiNamespace getVariable QXGVAR(fieldRationItems))