ACE3/addons/hearing/XEH_PREP.hpp
johnb432 72f230a3a2
Hearing - Fix explosions not affecting hearing (#10002)
* Have explosions affect hearing

* Update fnc_explosion.sqf

* Update XEH_postInit.sqf

* Update addons/hearing/functions/fnc_explosion.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Update fnc_explosion.sqf

* Make EH local

* Use sound entry instead

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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-08-12 06:45:03 -07:00

14 lines
285 B
C++

PREP(addEarPlugs);
PREP(earRinging);
PREP(explosion);
PREP(firedNear);
PREP(getAmmoLoudness);
PREP(handleRespawn);
PREP(hasEarPlugsIn);
PREP(moduleHearing);
PREP(putInEarPlugs);
PREP(removeEarPlugs);
PREP(updateHearingProtection);
PREP(updatePlayerVehAttenuation);
PREP(updateVolume);