ACE3/addons/interaction/XEH_PREP.hpp
PabstMirror b4700aeffc
Interaction - Add action to drop distant units from group (#10228)
Co-authored-by: Dystopian <sddex@ya.ru>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-08-21 22:13:29 -03:00

61 lines
1.2 KiB
C++

// interaction menu
PREP(addPassengerActions);
PREP(addPassengersActions);
PREP(getInteractionDistance);
PREP(getVehiclePos);
PREP(getVehiclePosComplex);
PREP(getWeaponPos);
PREP(moduleInteraction);
// scroll wheel hint
PREP(showMouseHint);
PREP(hideMouseHint);
// interaction with units
PREP(canInteractWithCivilian);
PREP(canInteractWithVehicleCrew);
PREP(getDown);
PREP(sendAway);
PREP(canJoinGroup);
PREP(modifyJoinGroupAction);
PREP(modifyTeamManagementAction);
PREP(canJoinTeam);
PREP(joinTeam);
PREP(canPassMagazine);
PREP(passMagazine);
PREP(canBecomeLeader);
PREP(doBecomeLeader);
PREP(doRemoteControl);
PREP(canTapShoulder);
PREP(tapShoulder);
PREP(canPardon);
PREP(pardon);
PREP(canPullOutBody);
PREP(pullOutBody);
PREP(canRenameGroup);
PREP(renameGroupUI);
PREP(renameGroup);
PREP(canGroupDropDistantUnits);
PREP(groupDropDistantUnits);
// Weapon Attachments
PREP(getWeaponAttachmentsActions);
PREP(switchWeaponAttachment);
// interaction with doors
PREP(getDoor);
PREP(getGlassDoor);
PREP(getDoorAnimations);
PREP(handleScrollWheel);
PREP(openDoor);
// interaction with boats
PREP(canPush);
PREP(push);
// misc
PREP(canFlip);
PREP(initAnimActions);
PREP(replaceTerrainObject);