ACE3/addons/interaction/functions/fnc_sendAway.sqf
2024-04-06 11:57:08 -07:00

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#include "..\script_component.hpp"
/*
* Author: KoffeinFlummi, commy2
* Sends a near civilian crowd away with a chance of failure.
*
* Arguments:
* 0: Unit <OBJECT>
*
* Return Value:
* None
*
* Example:
* [civillian] call ace_interaction_fnc_sendAway
*
* Public: No
*/
#define SEND_DISTANCE 50
#define SEND_RADIUS 10
params ["_unit"];
[_unit, "GestureGo"] call EFUNC(common,doGesture);
private _chance = [0.5, 0.8] select (weapons _unit isNotEqualTo []);
{
if (weapons _x isEqualTo [] && {random 1 < _chance}) then {
private _position = getPosASL _unit vectorAdd (eyeDirection _unit vectorMultiply SEND_DISTANCE);
_position set [2, 0];
[QGVAR(sendAway), [_x, _position], [_x]] call CBA_fnc_targetEvent;
};
} forEach (_unit nearEntities ["Civilian", SEND_RADIUS]);