mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
129 lines
4.0 KiB
C++
129 lines
4.0 KiB
C++
class CfgAmmo {
|
|
class MissileBase;
|
|
|
|
class M_PG_AT: MissileBase {};
|
|
|
|
class ACE_Hydra70_DAGR: M_PG_AT {
|
|
displayName = CSTRING(Hydra70_DAGR);
|
|
displayNameShort = CSTRING(Hydra70_DAGR_Short);
|
|
|
|
description = CSTRING(Hydra70_DAGR_Desc);
|
|
descriptionShort = CSTRING(Hydra70_DAGR_Desc);
|
|
|
|
irLock = 0;
|
|
laserLock = 0;
|
|
manualControl = 0;
|
|
maxSpeed = 300;
|
|
|
|
EGVAR(rearm,caliber) = 70;
|
|
|
|
class ADDON {
|
|
enabled = 1;
|
|
|
|
pitchRate = 40; // degrees per second
|
|
yawRate = 40;
|
|
|
|
canVanillaLock = 0; // Can this default vanilla lock? Only applicable to non-cadet mode
|
|
|
|
// Guidance type for munitions
|
|
defaultSeekerType = "SALH";
|
|
seekerTypes[] = { "SALH" };
|
|
|
|
defaultSeekerLockMode = "LOAL";
|
|
seekerLockModes[] = { "LOAL", "LOBL" };
|
|
|
|
defaultNavigationType = "AugmentedProportionalNavigation";
|
|
navigationTypes[] = { "AugmentedProportionalNavigation" };
|
|
|
|
seekerAngle = 90; // Angle in front of the missile which can be searched
|
|
seekerAccuracy = 1; // seeker accuracy multiplier
|
|
|
|
seekerMinRange = 1;
|
|
seekerMaxRange = 2500; // Range from the missile which the seeker can visually search
|
|
|
|
// Attack profile type selection
|
|
defaultAttackProfile = "LIN";
|
|
attackProfiles[] = { "LIN", "DIR", "MID", "HI" };
|
|
};
|
|
};
|
|
|
|
// Titan
|
|
class M_Titan_AT: MissileBase {};
|
|
|
|
class ACE_Javelin_FGM148: M_Titan_AT {
|
|
irLock = 1;
|
|
laserLock = 0;
|
|
airLock = 0;
|
|
|
|
// Turn off arma crosshair-guidance
|
|
manualControl = 0;
|
|
|
|
hit = 1400; // default: 800
|
|
indirectHit = 20;
|
|
indirectHitRange = 2;
|
|
// ACE uses these values
|
|
//trackOversteer = 1;
|
|
//trackLead = 0;
|
|
|
|
initTime = 0.5;
|
|
|
|
// Begin ACE guidance Configs
|
|
class ADDON {
|
|
enabled = 1;
|
|
|
|
pitchRate = 100; // degrees per second
|
|
yawRate = 100;
|
|
stabilityCoefficient = 0.2;
|
|
bangBangGuidance = 0;
|
|
|
|
canVanillaLock = 0;
|
|
|
|
// Guidance type for munitions
|
|
defaultSeekerType = "Optic";
|
|
seekerTypes[] = { "Optic" };
|
|
|
|
defaultSeekerLockMode = "LOBL";
|
|
seekerLockModes[] = { "LOBL" };
|
|
|
|
defaultNavigationType = "Direct";
|
|
navigationTypes[] = { "Direct", "ZeroEffortMiss" };
|
|
|
|
navigationGain = 3;
|
|
|
|
seekerAngle = 180; // Angle in front of the missile which can be searched
|
|
seekerAccuracy = 1; // seeker accuracy multiplier
|
|
|
|
seekerMinRange = 0;
|
|
seekerMaxRange = 2500; // Range from the missile which the seeker can visually search
|
|
|
|
seekLastTargetPos = 1; // seek last target position [if seeker loses LOS of target, continue to last known pos]
|
|
|
|
// Attack profile type selection
|
|
defaultAttackProfile = "JAV_TOP";
|
|
attackProfiles[] = { "JAV_TOP", "JAV_DIR" };
|
|
useModeForAttackProfile = 1;
|
|
|
|
class navigationStates {
|
|
class initial {
|
|
transitionCondition = QFUNC(javelin_midCourseTransition);
|
|
navigationType = "Direct";
|
|
};
|
|
class terminal {
|
|
transitionCondition = "";
|
|
navigationType = "ZeroEffortMiss";
|
|
};
|
|
// transitions from initial -> termimal
|
|
states[] = {"initial", "terminal"};
|
|
};
|
|
};
|
|
};
|
|
class ACE_Javelin_FGM148_static: ACE_Javelin_FGM148 {
|
|
//Take config changes from (M_Titan_AT_static: M_Titan_AT)
|
|
initTime = 0.25; //"How long (in seconds) the projectile waits before starting it's engine.", - but doesn't seem to do anything
|
|
effectsMissileInit = "RocketBackEffectsStaticRPG";
|
|
|
|
//Explicity add guidance config
|
|
class ADDON: ADDON {};
|
|
};
|
|
};
|