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c491b78468
* First pass at RPG recoil tweaks * Crank up camera shake when using launcher --------- Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
572 lines
14 KiB
C++
572 lines
14 KiB
C++
#define KICKBACK 1.4
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#define MUZZLETEMP 1.2
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#define MUZZLEPERM 0.4
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#define MUZZLECLIMB_POS 1
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#define MUZZLERIGHT_POS 0.2
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#define MUZZLECLIMB_MAG 1
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#define MUZZLERIGHT_MAG 1
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class CfgRecoils {
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class Default {
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// doc: http://forums.bistudio.com/showthread.php?188999-Recoil-Overhaul-Feedback&s=dba8590ec07adb5ffa87f72d38dde6fc&p=2886744&viewfull=1#post2886744
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// {horizontal axis position, vertical axis position, horizontal magnitude, vertical magnitude}
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muzzleOuter[] = {
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0*MUZZLERIGHT_POS,
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0.4*MUZZLECLIMB_POS,
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0.5*MUZZLERIGHT_MAG,
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0.6*MUZZLECLIMB_MAG
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};
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// restricted area inside the outer ellipse where the recoil cannot end
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muzzleInner[] = {0,0.05,0.2,0.2};
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// minimum and maximum interval for backward force
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kickBack[] = {
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0.05*KICKBACK,
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0.1*KICKBACK
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};
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permanent = 0.1*MUZZLEPERM;
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temporary = 0.01*MUZZLETEMP;
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};
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class recoil_default: Default {
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muzzleOuter[] = {
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0.3*MUZZLERIGHT_POS,
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1*MUZZLECLIMB_POS,
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0.3*MUZZLERIGHT_MAG,
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0.2*MUZZLECLIMB_MAG
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};
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muzzleInner[] = {0,
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0,
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0.1,
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0.1
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};
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kickBack[] = {
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0.03*KICKBACK,
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0.06*KICKBACK
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};
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permanent = 0.1*MUZZLEPERM;
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temporary = 0.01*MUZZLETEMP;
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};
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class recoil_mk20: recoil_default {
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muzzleOuter[] = {
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0.2*MUZZLERIGHT_POS,
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0.6*MUZZLECLIMB_POS,
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0.2*MUZZLERIGHT_MAG,
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0.2*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.01*KICKBACK,
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0.03*KICKBACK
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};
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temporary = 0.01*MUZZLETEMP;
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};
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class recoil_mk20c: recoil_default {
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muzzleOuter[] = {
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0.2*MUZZLERIGHT_POS,
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0.8*MUZZLECLIMB_POS,
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0.3*MUZZLERIGHT_MAG,
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0.2*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.02*KICKBACK,
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0.04*KICKBACK
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};
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temporary = 0.015*MUZZLETEMP;
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};
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class recoil_trg20: recoil_default {
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muzzleOuter[] = {
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0.2*MUZZLERIGHT_POS,
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1*MUZZLECLIMB_POS,
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0.3*MUZZLERIGHT_MAG,
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0.3*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.02*KICKBACK,
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0.04*KICKBACK
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};
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temporary = 0.015*MUZZLETEMP;
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};
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class recoil_trg21: recoil_default {
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muzzleOuter[] = {
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0.2*MUZZLERIGHT_POS,
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0.8*MUZZLECLIMB_POS,
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0.3*MUZZLERIGHT_MAG,
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0.2*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.01*KICKBACK,
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0.03*KICKBACK
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};
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temporary = 0.01*MUZZLETEMP;
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};
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class recoil_mx: recoil_default {
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muzzleOuter[] = {
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0.3*MUZZLERIGHT_POS,
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1*MUZZLECLIMB_POS,
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0.4*MUZZLERIGHT_MAG,
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0.3*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.02*KICKBACK,
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0.04*KICKBACK
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};
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temporary = 0.01*MUZZLETEMP;
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};
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class recoil_mxc: recoil_default {
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muzzleOuter[] = {
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0.3*MUZZLERIGHT_POS,
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1.2*MUZZLECLIMB_POS,
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0.4*MUZZLERIGHT_MAG,
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0.3*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.03*KICKBACK,
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0.06*KICKBACK
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};
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temporary = 0.015*MUZZLETEMP;
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};
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class recoil_sw: recoil_default {
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muzzleOuter[] = {
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0.3*MUZZLERIGHT_POS,
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0.8*MUZZLECLIMB_POS,
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0.5*MUZZLERIGHT_MAG,
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0.2*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.02*KICKBACK,
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0.04*KICKBACK
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};
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temporary = 0.01*MUZZLETEMP; //0.005*MUZZLETEMP;
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};
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class recoil_mxm: recoil_default {
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muzzleOuter[] = {
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0.3*MUZZLERIGHT_POS,
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0.8*MUZZLECLIMB_POS,
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0.4*MUZZLERIGHT_MAG,
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0.3*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.02*KICKBACK,
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0.04*KICKBACK
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};
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temporary = 0.01*MUZZLETEMP;
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};
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class recoil_ktb: recoil_default {
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muzzleOuter[] = {
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0.3*MUZZLERIGHT_POS,
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1*MUZZLECLIMB_POS,
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0.3*MUZZLERIGHT_MAG,
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0.3*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.02*KICKBACK,
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0.04*KICKBACK
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};
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temporary = 0.01*MUZZLETEMP;
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};
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class recoil_ktbc: recoil_default {
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muzzleOuter[] = {
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0.3*MUZZLERIGHT_POS,
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1.2*MUZZLECLIMB_POS,
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0.3*MUZZLERIGHT_MAG,
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0.3*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.03*KICKBACK,
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0.06*KICKBACK
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};
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temporary = 0.015*MUZZLETEMP;
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};
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class recoil_smg_01: recoil_default {
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muzzleOuter[] = {
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0.1*MUZZLERIGHT_POS,
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0.8*MUZZLECLIMB_POS,
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0.3*MUZZLERIGHT_MAG,
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0.2*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.01*KICKBACK,
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0.03*KICKBACK
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};
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temporary = 0.015*MUZZLETEMP;
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};
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class recoil_smg_02: recoil_default {
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muzzleOuter[] = {
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0.1*MUZZLERIGHT_POS,
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0.6*MUZZLECLIMB_POS,
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0.2*MUZZLERIGHT_MAG,
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0.2*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.01*KICKBACK,
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0.02*KICKBACK
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};
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temporary = 0.01*MUZZLETEMP;
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};
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class recoil_pdw: recoil_default {
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muzzleOuter[] = {
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0.2*MUZZLERIGHT_POS,
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1*MUZZLECLIMB_POS,
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0.3*MUZZLERIGHT_MAG,
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0.3*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.02*KICKBACK,
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0.04*KICKBACK
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};
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temporary = 0.02*MUZZLETEMP;
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};
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class recoil_sdar: recoil_default {
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muzzleOuter[] = {
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0.2*MUZZLERIGHT_POS,
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1*MUZZLECLIMB_POS,
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0.3*MUZZLERIGHT_MAG,
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0.3*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.02*KICKBACK,
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0.04*KICKBACK
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};
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temporary = 0.01*MUZZLETEMP;
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};
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class recoil_pistol_p07: recoil_default {
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muzzleOuter[] = {
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0.2*MUZZLERIGHT_POS,
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1*MUZZLECLIMB_POS,
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0.2*MUZZLERIGHT_MAG,
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0.3*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.03*KICKBACK,
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0.06*KICKBACK
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};
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temporary = 0.03*MUZZLETEMP;
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};
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class recoil_pistol_rook40: recoil_default {
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muzzleOuter[] = {
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0.2*MUZZLERIGHT_POS,
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1*MUZZLECLIMB_POS,
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0.2*MUZZLERIGHT_MAG,
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0.3*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.03*KICKBACK,
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0.06*KICKBACK
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};
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temporary = 0.02*MUZZLETEMP;
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};
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class recoil_pistol_acpc2: recoil_default {
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muzzleOuter[] = {
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0.2*MUZZLERIGHT_POS,
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1.5*MUZZLECLIMB_POS,
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0.2*MUZZLERIGHT_MAG,
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0.3*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.04*KICKBACK,
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0.08*KICKBACK
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};
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temporary = 0.04*MUZZLETEMP;
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};
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class recoil_pistol_4five: recoil_default {
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muzzleOuter[] = {
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0.2*MUZZLERIGHT_POS,
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1.5*MUZZLECLIMB_POS,
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0.2*MUZZLERIGHT_MAG,
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0.3*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.04*KICKBACK,
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0.08*KICKBACK
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};
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temporary = 0.06*MUZZLETEMP;
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};
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class recoil_pistol_zubr: recoil_default {
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muzzleOuter[] = {
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0.2*MUZZLERIGHT_POS,
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1.5*MUZZLECLIMB_POS,
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0.2*MUZZLERIGHT_MAG,
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0.3*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.04*KICKBACK,
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0.08*KICKBACK
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};
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temporary = 0.08*MUZZLETEMP;
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};
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class recoil_pistol_signal: recoil_default {
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muzzleOuter[] = {
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0.2*MUZZLERIGHT_POS,
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1.5*MUZZLECLIMB_POS,
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0.2*MUZZLERIGHT_MAG,
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0.3*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.02*KICKBACK,
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0.04*KICKBACK
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};
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temporary = 0.02*MUZZLETEMP;
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};
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class recoil_rpg: recoil_default {
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muzzleOuter[] = {
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0.0*MUZZLERIGHT_POS,
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0.1*MUZZLECLIMB_POS,
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0.3*MUZZLERIGHT_MAG,
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0.5*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.0*KICKBACK,
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0.08*KICKBACK
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};
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permanent = 1.0*MUZZLEPERM;
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temporary = 0.05*MUZZLETEMP;
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};
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class recoil_nlaw: recoil_default {
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muzzleOuter[] = {
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2*MUZZLERIGHT_POS,
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3*MUZZLECLIMB_POS,
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1*MUZZLERIGHT_MAG,
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0.5*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.06*KICKBACK,
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0.08*KICKBACK
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};
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temporary = 0.08*MUZZLETEMP;
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};
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class recoil_titan_long: recoil_default {
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muzzleOuter[] = {
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2*MUZZLERIGHT_POS,
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3*MUZZLECLIMB_POS,
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1*MUZZLERIGHT_MAG,
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0.5*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.1*KICKBACK,
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0.12*KICKBACK
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};
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temporary = 0.15*MUZZLETEMP;
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};
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class recoil_titan_short: recoil_default {
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muzzleOuter[] = {
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2*MUZZLERIGHT_POS,
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3*MUZZLECLIMB_POS,
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1*MUZZLERIGHT_MAG,
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0.5*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.1*KICKBACK,
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0.12*KICKBACK
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};
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temporary = 0.12*MUZZLETEMP;
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};
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class recoil_mk200: recoil_default {
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muzzleOuter[] = {
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0.4*MUZZLERIGHT_POS,
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0.6*MUZZLECLIMB_POS,
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0.6*MUZZLERIGHT_MAG,
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0.2*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.03*KICKBACK,
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0.06*KICKBACK
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};
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temporary = 0.01*MUZZLETEMP; //0.005*MUZZLETEMP;
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};
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class recoil_zafir: recoil_default {
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muzzleOuter[] = {
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0.5*MUZZLERIGHT_POS,
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1*MUZZLECLIMB_POS,
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0.7*MUZZLERIGHT_MAG,
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0.3*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.02*KICKBACK,
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0.08*KICKBACK
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};
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temporary = 0.01*MUZZLETEMP; //0.005*MUZZLETEMP;
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};
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class recoil_m320: recoil_default {
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muzzleOuter[] = {
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1*MUZZLERIGHT_POS,
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3*MUZZLECLIMB_POS,
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0.5*MUZZLERIGHT_MAG,
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0.6*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.08*KICKBACK,
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0.1*KICKBACK
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};
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temporary = 0.02*MUZZLETEMP;
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};
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class recoil_gm6: recoil_default {
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muzzleOuter[] = {
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1.4*MUZZLERIGHT_POS,
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3.5*MUZZLECLIMB_POS,
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0.7*MUZZLERIGHT_MAG,
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0.8*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.1*KICKBACK,
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0.12*KICKBACK
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};
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temporary = 0.025*MUZZLETEMP;
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};
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class recoil_ebr: recoil_default {
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muzzleOuter[] = {
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0.4*MUZZLERIGHT_POS,
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1.5*MUZZLECLIMB_POS,
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0.6*MUZZLERIGHT_MAG,
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0.4*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.04*KICKBACK,
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0.07*KICKBACK
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};
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temporary = 0.01*MUZZLETEMP;
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};
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class recoil_dmr_01: recoil_default {
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muzzleOuter[] = {
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0.5*MUZZLERIGHT_POS,
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2*MUZZLECLIMB_POS,
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0.5*MUZZLERIGHT_MAG,
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0.5*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.03*KICKBACK,
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0.08*KICKBACK
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};
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temporary = 0.015*MUZZLETEMP;
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};
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class recoil_dmr_02: recoil_default {
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muzzleOuter[] = {
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0.5*MUZZLERIGHT_POS,
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2.5*MUZZLECLIMB_POS,
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0.6*MUZZLERIGHT_MAG,
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0.5*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.06*KICKBACK,
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0.08*KICKBACK
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};
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temporary = 0.01*MUZZLETEMP;
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};
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class recoil_dmr_03: recoil_default {
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muzzleOuter[] = {
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0.3*MUZZLERIGHT_POS,
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1.5*MUZZLECLIMB_POS,
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0.5*MUZZLERIGHT_MAG,
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0.4*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.03*KICKBACK,
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0.06*KICKBACK
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};
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temporary = 0.005*MUZZLETEMP;
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};
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class recoil_dmr_04: recoil_default {
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muzzleOuter[] = {
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0.4*MUZZLERIGHT_POS,
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1.5*MUZZLECLIMB_POS,
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0.5*MUZZLERIGHT_MAG,
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0.4*MUZZLECLIMB_MAG
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};
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kickBack[] = {
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0.02*KICKBACK,
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0.04*KICKBACK
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};
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temporary = 0.015*MUZZLETEMP;
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};
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class recoil_dmr_05: recoil_default {
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muzzleOuter[] = {
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0.5*MUZZLERIGHT_POS,
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2.5*MUZZLECLIMB_POS,
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0.8*MUZZLERIGHT_MAG,
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|
0.6*MUZZLECLIMB_MAG
|
|
};
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|
kickBack[] = {
|
|
0.08*KICKBACK,
|
|
0.1*KICKBACK
|
|
};
|
|
temporary = 0.01*MUZZLETEMP;
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|
};
|
|
|
|
class recoil_dmr_06: recoil_default {
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|
muzzleOuter[] = {
|
|
0.5*MUZZLERIGHT_POS,
|
|
2*MUZZLECLIMB_POS,
|
|
0.7*MUZZLERIGHT_MAG,
|
|
0.5*MUZZLECLIMB_MAG
|
|
};
|
|
kickBack[] = {
|
|
0.05*KICKBACK,
|
|
0.1*KICKBACK
|
|
};
|
|
temporary = 0.01*MUZZLETEMP;
|
|
};
|
|
|
|
class recoil_mmg_01: recoil_default {
|
|
muzzleOuter[] = {
|
|
0.6*MUZZLERIGHT_POS,
|
|
1.5*MUZZLECLIMB_POS,
|
|
0.8*MUZZLERIGHT_MAG,
|
|
0.3*MUZZLECLIMB_MAG
|
|
};
|
|
kickBack[] = {
|
|
0.02*KICKBACK,
|
|
0.08*KICKBACK
|
|
};
|
|
temporary = 0.01*MUZZLETEMP; //0.005*MUZZLETEMP;
|
|
};
|
|
|
|
class recoil_mmg_02: recoil_default {
|
|
muzzleOuter[] = {
|
|
0.5*MUZZLERIGHT_POS,
|
|
1.5*MUZZLECLIMB_POS,
|
|
0.6*MUZZLERIGHT_MAG,
|
|
0.4*MUZZLECLIMB_MAG
|
|
};
|
|
kickBack[] = {
|
|
0.04*KICKBACK,
|
|
0.08*KICKBACK
|
|
};
|
|
temporary = 0.01*MUZZLETEMP; //0.005*MUZZLETEMP;
|
|
};
|
|
};
|