ACE3/addons/reloadlaunchers/CfgWeapons.hpp
johnb432 b90d0379ca
Reload Launcher - Improve various aspects (#9335)
* Add notifications to reloadLauncher

- Add notifications to reloadLauncher
- Also set _reloadTime to `magazineReloadTime min 2.5` instead of just 2.5 if there is no `buddyReloadTime` set

* Change message format

* Add setting displayStatusText for reloadLaunchers

* reloadlauncher improvements

* Comments

* Updated so it's similar to reload addon

* Added failure message

* Update addons/reloadlaunchers/functions/fnc_reloadLauncher.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Changed reload conditions

* Tweaked notifications

---------

Co-authored-by: Drofseh <Drofseh@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-08-28 15:14:45 -03:00

19 lines
452 B
C++

class CfgWeapons {
class Launcher_Base_F;
class launch_Titan_base: Launcher_Base_F {
GVAR(enabled) = 1;
};
class launch_RPG32_F: Launcher_Base_F {
GVAR(enabled) = 1;
};
class launch_RPG7_F: Launcher_Base_F {
GVAR(enabled) = 1;
};
class launch_MRAWS_base_F: Launcher_Base_F {
GVAR(enabled) = 1;
};
class launch_Vorona_base_F: Launcher_Base_F {
GVAR(enabled) = 1;
};
};