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4e04100ea9
* new reticle for spotting scope * reticle b * illuminated reticle for night * use orig spotting scope reticle, bigger occular * fix spotting scope attenuation
26 lines
789 B
C++
26 lines
789 B
C++
#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {"ACE_B_SpottingScope", "ACE_O_SpottingScope", "ACE_I_SpottingScope", "ACE_B_T_SpottingScope", "ACE_O_T_SpottingScope", "ACE_Item_SpottingScope"};
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weapons[] = {"ACE_SpottingScope"};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_apl", "ace_interaction"};
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author = ECSTRING(common,ACETeam);
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authors[] = {"Rocko", "Scubaman3D", "Ruthberg", "commy2", "p1nga"};
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url = ECSTRING(main,URL);
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VERSION_CONFIG;
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};
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};
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#include "CfgEventHandlers.hpp"
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#include "CfgVehicles.hpp"
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#include "CfgWeapons.hpp"
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#include "CfgMoves.hpp"
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#include "CfgOpticsEffect.hpp"
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class CBA_PIPItems {
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GVAR(enable) = "-";
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};
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