ACE3/addons/vector/config.cpp
commy2 33602df517 Vector - New reticle using CBA scripted optics (#6981)
* vector IV updates

* vector IV updates

* compat cba optics and vector scripts

* hide periphery

* reticle texture for 7x magnification

* vector display config

* idc macros, fix illum mode

* add radblur effect when using optic

* hide zeroing control

* delete a broken config entry

* fix horizontal and vertical distance mode

* set REQUIRED_CBA_VERSION to 3.11.2
2019-05-27 10:46:07 -05:00

26 lines
668 B
C++

#include "script_component.hpp"
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {"ACE_Item_Vector","ACE_Item_VectorDay"};
weapons[] = {"ACE_Vector","ACE_VectorDay"};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common"};
author = ECSTRING(common,ACETeam);
authors[] = {"Ghost","Hamburger SV","commy2","bux578"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};
#include "CfgEventHandlers.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
#include "CfgOpticsEffect.hpp"
#include "RscInGameUI.hpp"
class CBA_PIPItems {
GVAR(enable) = "-";
};