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https://github.com/acemod/ACE3.git
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33602df517
* vector IV updates * vector IV updates * compat cba optics and vector scripts * hide periphery * reticle texture for 7x magnification * vector display config * idc macros, fix illum mode * add radblur effect when using optic * hide zeroing control * delete a broken config entry * fix horizontal and vertical distance mode * set REQUIRED_CBA_VERSION to 3.11.2
26 lines
668 B
C++
26 lines
668 B
C++
#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {"ACE_Item_Vector","ACE_Item_VectorDay"};
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weapons[] = {"ACE_Vector","ACE_VectorDay"};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common"};
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author = ECSTRING(common,ACETeam);
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authors[] = {"Ghost","Hamburger SV","commy2","bux578"};
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url = ECSTRING(main,URL);
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VERSION_CONFIG;
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};
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};
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#include "CfgEventHandlers.hpp"
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#include "CfgVehicles.hpp"
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#include "CfgWeapons.hpp"
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#include "CfgOpticsEffect.hpp"
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#include "RscInGameUI.hpp"
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class CBA_PIPItems {
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GVAR(enable) = "-";
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};
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