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120 lines
5.0 KiB
Plaintext
120 lines
5.0 KiB
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: Norrin, Rocko, Ruthberg
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*
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* HuntIR monitor system
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*
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* Arguments:
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* None
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*
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* Return Value:
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* None
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*
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* Example:
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* call ACE_huntir_fnc_huntir
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*
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* Public: No
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*/
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#define __TYPE_WRITER_DELAY 0.05
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if (missionNamespace getVariable [QGVAR(animatePlayer), true] && {(ACE_player call CBA_fnc_getUnitAnim) select 0 == "stand"}) then {
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ACE_player playMove "AmovPercMstpSrasWrflDnon_diary";
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};
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HUNTIR_BACKGROUND_LAYER_ID cutText ["", "BLACK", 0];
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createDialog QGVAR(cam_dialog_off);
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[QGVAR(monitorOpened), [ACE_player]] call CBA_fnc_localEvent;
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[{
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if (!dialog) exitWith {
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HUNTIR_BACKGROUND_LAYER_ID cutText ["", "PLAIN", 0];
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[QGVAR(monitorClosed), [ACE_player]] call CBA_fnc_localEvent;
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};
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closeDialog 0;
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createDialog QGVAR(cam_dialog_inactive);
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uiNameSpace setVariable [QGVAR(monitor), findDisplay 18881];
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[{
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GVAR(startTime) = CBA_missionTime;
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GVAR(done) = false;
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GVAR(connectionDelay) = 5;
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GVAR(state) = "searching";
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GVAR(message) = [];
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GVAR(messageSearching) = toArray "Searching.....";
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GVAR(messageConnecting) = toArray "Connecting.....";
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[QGVAR(monitorStarted), [ACE_player]] call CBA_fnc_localEvent;
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[{
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//Close monitor if we no longer have item:
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if ((!([ACE_player, "ACE_HuntIR_monitor"] call EFUNC(common,hasItem))) && {!isNull (uiNameSpace getVariable [QGVAR(monitor), displayNull])}) then {
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closeDialog 0;
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[QGVAR(monitorClosed), [ACE_player]] call CBA_fnc_localEvent;
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};
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private _elapsedTime = CBA_missionTime - GVAR(startTime);
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private _nearestHuntIRs = ACE_player nearEntities ["ACE_HuntIR", HUNTIR_MAX_TRANSMISSION_RANGE];
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if ((GVAR(state) in ["connecting", "connected"]) && {_nearestHuntIRs isEqualTo []}) then {
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TRACE_1("reseting back to search because no valid ammo exists anymore",GVAR(state));
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GVAR(state) = "searching";
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GVAR(done) = false;
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GVAR(message) = [];
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GVAR(connectionDelay) = 5;
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[QGVAR(monitorDisconnected), [ACE_player]] call CBA_fnc_localEvent;
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};
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if ((!dialog) || GVAR(done)) exitWith {
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[_this select 1] call CBA_fnc_removePerFrameHandler;
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if (dialog && GVAR(state) == "connected") then {
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[_nearestHuntIRs select 0] call FUNC(cam);
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} else {
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HUNTIR_BACKGROUND_LAYER_ID cutText ["", "PLAIN"];
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[QGVAR(monitorClosed), [ACE_player]] call CBA_fnc_localEvent;
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};
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};
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switch (GVAR(state)) do {
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case "searching": {
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if (count GVAR(message) < count GVAR(messageSearching)) then {
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GVAR(message) pushBack (GVAR(messageSearching) select (count GVAR(message)));
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ctrlSetText [1, toString GVAR(message)];
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} else {
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GVAR(message) = [];
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if (_elapsedTime > 10) then {
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GVAR(state) = "noGDS";
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[QGVAR(monitorNoGDS), [ACE_player]] call CBA_fnc_localEvent;
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};
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if (_elapsedTime > 5 && {{_x getHitPointDamage "HitCamera" < 0.25} count _nearestHuntIRs > 0}) then {
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GVAR(state) = "connecting";
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[QGVAR(monitorConnecting), [ACE_player]] call CBA_fnc_localEvent;
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};
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};
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};
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case "connecting": {
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if (count GVAR(message) < count GVAR(messageConnecting)) then {
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GVAR(message) pushBack (GVAR(messageConnecting) select (count GVAR(message)));
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ctrlSetText [1, toString GVAR(message)];
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} else {
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GVAR(message) = [];
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GVAR(connectionDelay) = GVAR(connectionDelay) - 1;
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if (GVAR(connectionDelay) <= 0) then {
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GVAR(done) = true;
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GVAR(state) = "connected";
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[QGVAR(monitorConnected), [ACE_player, _nearestHuntIRs select 0]] call CBA_fnc_localEvent;
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};
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};
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};
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case "noGDS": {
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ctrlSetText [1, "No GDS System detected"];
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[{
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GVAR(done) = true;
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closedialog 0;
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HUNTIR_BACKGROUND_LAYER_ID cutText ["", "PLAIN"];
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[QGVAR(monitorClosed), [ACE_player]] call CBA_fnc_localEvent;
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}, [], 3, 0] call CBA_fnc_waitAndExecute;
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};
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};
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}, __TYPE_WRITER_DELAY, []] call CBA_fnc_addPerFrameHandler;
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}, [], 0.5, 0] call CBA_fnc_waitAndExecute;
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}, [], 1, 0] call CBA_fnc_waitAndExecute;
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