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Co-authored-by: Pepijn Holster <pgaholster@gmail.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com> Co-authored-by: LorenLuke <LukeLLL@aol.com> Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
30 lines
743 B
C++
30 lines
743 B
C++
#define COMPONENT artillerytables
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#define COMPONENT_BEAUTIFIED ArtilleryTables
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#include "\z\ace\addons\main\script_mod.hpp"
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// #define DEBUG_MODE_FULL
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// #define DISABLE_COMPILE_CACHE
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// #define ENABLE_PERFORMANCE_COUNTERS
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#include "\z\ace\addons\main\script_macros.hpp"
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// This is a good fit for most large artillery, but a little low for lighter mortars
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#define DEFAULT_AIR_FRICTION -0.00006
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#define DEFAULT_MIN_ELEV 0
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// 90 degrees in radians
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#define DEFAULT_MAX_ELEV 1.5708
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#define DEGTOMILS 17.7777778
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#define IDC_MODECONTROLGROUP 1000
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#define IDC_CHARGE 1001
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#define IDC_AZIMUTH 1002
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#define IDC_ELEVATION 1003
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#define IDC_TABLE 2001
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#define IDC_CHARGELIST 2002
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#define IDC_BUTTON_ELEV_HIGH 2003
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#define IDC_BUTTON_ELEV_LOW 2004
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