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28 lines
1.1 KiB
C++
28 lines
1.1 KiB
C++
class CfgVehicles {
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// Vehicle animation interactions
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// Easier to not inherit
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class Offroad_01_base_lxWS;
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class Offroad_01_armor_base_lxWS: Offroad_01_base_lxWS {
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class EGVAR(interaction,anims) {
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class HideBackpacks {
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positions[] = {{-1.15, -1.17, -0.66}, {1.05, -1.17, -0.66}, {1.05, -2.52, -0.66}};
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items[] = {"B_TacticalPack_blk", "B_TacticalPack_blk", "B_Carryall_khk", "B_Carryall_khk"};
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name = "$STR_a3_cfgvehicleclasses_backpacks0";
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text = "$STR_a3_cfgvehicleclasses_backpacks0";
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};
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};
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};
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class Offroad_01_AT_lxWS;
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class Offroad_01_armor_AT_lxWS: Offroad_01_AT_lxWS {
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class EGVAR(interaction,anims) {
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class HideBackpacks {
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positions[] = {{-1.15, -1.27, -0.66}, {1.05, -1.27, -0.66}, {1.05, -2.62, -0.66}};
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items[] = {"B_TacticalPack_blk", "B_TacticalPack_blk", "B_Carryall_khk", "B_Carryall_khk"};
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name = "$STR_a3_cfgvehicleclasses_backpacks0";
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text = "$STR_a3_cfgvehicleclasses_backpacks0";
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};
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};
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};
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};
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