ACE3/addons/maverick/CfgWeapons.hpp
2021-05-02 00:17:13 -06:00

83 lines
2.8 KiB
C++

class CfgWeapons {
class LauncherCore;
class RocketPods : LauncherCore {};
class weapon_AGM_65Launcher : RocketPods{};
class MissileLauncher : LauncherCore {};
class Missile_AGM_02_Plane_CAS_01_F : MissileLauncher {};
class GVAR(D_Launcher): Missile_AGM_02_Plane_CAS_01_F {
author = "Brandon (TCVM)";
displayname = CSTRING(D);
magazines[] = {QGVAR(D_magazine), QGVAR(D_pylonRack_1Rnd), QGVAR(D_pylonRack_3Rnd)};
weaponLockDelay = 0.1;
weaponLockSystem = 2;
};
class GVAR(G_Launcher): weapon_AGM_65Launcher {
author = "Brandon (TCVM)";
displayname = CSTRING(G);
magazines[] = {QGVAR(G_magazine_x1), QGVAR(G_pylonmissile_x1), QGVAR(G_pylonmissile_x2), QGVAR(G_pylonRack_1Rnd), QGVAR(G_PylonRack_3Rnd), QGVAR(G_PylonRack_x1), QGVAR(G_PylonRack_x2)};
weaponLockDelay = 0.1;
weaponLockSystem = 2;
};
class GVAR(L_Launcher) : weapon_AGM_65Launcher {
author = "xrufix";
displayname = CSTRING(L);
magazines[] = {
QGVAR(L_magazine_x1),
QGVAR(L_pylonmissile_x1),
QGVAR(L_pylonmissile_x2),
QGVAR(L_pylonRack_1Rnd),
QGVAR(L_PylonRack_3Rnd),
QGVAR(L_PylonRack_x1),
QGVAR(L_PylonRack_x2)
};
weaponLockDelay = 0.1;
weaponLockSystem = 0;
EGVAR(laser,canSelect) = 1; // can ace_laser lock (allows switching laser code)
EGVAR(laser,showHud) = 1; // show attack profile / lock on hud
GVAR(enabled) = 1;
};
class GVAR(L_Launcher_Plane) : Missile_AGM_02_Plane_CAS_01_F {
author = "xrufix";
displayname = CSTRING(L);
magazines[] = {
QGVAR(L_magazine_x1),
QGVAR(L_pylonmissile_x1),
QGVAR(L_pylonmissile_x2),
QGVAR(L_pylonRack_1Rnd),
QGVAR(L_PylonRack_3Rnd),
QGVAR(L_PylonRack_x1),
QGVAR(L_PylonRack_x2)
};
weaponLockDelay = 0.1;
weaponLockSystem = 0;
EGVAR(laser,canSelect) = 1; // can ace_laser lock (allows switching laser code)
EGVAR(laser,showHud) = 1; // show attack profile / lock on hud
GVAR(enabled) = 1;
};
class weapon_AGM_KH25Launcher : MissileLauncher {};
class ace_kh25ml_launcher : weapon_AGM_KH25Launcher {
author = "xrufix";
displayName = CSTRING(KH25ML);
magazines[] = {
"ace_kh25ml_pylonrack_x1",
"ace_kh25ml_magazine_x1",
"ace_kh25ml_pylonmissile_x1",
"ace_kh25ml_pylonmissile_int_x1"
};
weaponLockDelay = 0.1;
weaponLockSystem = 0;
EGVAR(laser,canSelect) = 1; // can ace_laser lock (allows switching laser code)
EGVAR(laser,showHud) = 1; // show attack profile / lock on hud
GVAR(enabled) = 1;
};
};