mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
847d2d4179
* Improve adjustment calcs / wound blood loss / medications fix func descriptions Calc wound blood loss on events reorder includes so scritpmacroMed has global effect trivial optimization for getCardiacOutput Fix var Fix wounds not reopening (nil _category) Fix surgical kit inherting canBandage conditional debug hitpoints Update ACE_Medical_Treatment_Actions.hpp Use woundBleeding for IS_BLEEDING macro rework medication vars comments Reset var in init / fullHeal Update addons/medical_treatment/functions/fnc_onMedicationUsage.sqf Co-Authored-By: PabstMirror <pabstmirror@gmail.com> * Update addons/medical_treatment/functions/fnc_onMedicationUsage.sqf Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
64 lines
2.7 KiB
Plaintext
64 lines
2.7 KiB
Plaintext
#include "script_component.hpp"
|
|
/*
|
|
* Author: PabstMirror
|
|
* Manually Apply Damage to a unit (can cause lethal damage)
|
|
* NOTE: because of caching, this will not have instant effects (~3 frame delay)
|
|
*
|
|
* Arguments:
|
|
* 0: The Unit <OBJECT>
|
|
* 1: Damage to Add <NUMBER>
|
|
* 2: Body part ("Head", "Body", "LeftArm", "RightArm", "LeftLeg", "RightLeg") <STRING>
|
|
* 3: Projectile Type <STRING>
|
|
* 4: Source <OBJECT>
|
|
*
|
|
* Return Value:
|
|
* Successful <BOOL>
|
|
*
|
|
* Example:
|
|
* [player, 0.8, "rightleg", "bullet"] call ace_medical_fnc_addDamageToUnit
|
|
* [cursorTarget, 1, "body", "stab", player] call ace_medical_fnc_addDamageToUnit
|
|
*
|
|
* Public: Yes
|
|
*/
|
|
// #define DEBUG_TESTRESULTS
|
|
|
|
params [["_unit", objNull, [objNull]], ["_damageToAdd", -1, [0]], ["_bodyPart", "", [""]], ["_typeOfDamage", "", [""]], ["_instigator", objNull, [objNull]]];
|
|
TRACE_5("addDamageToUnit",_unit,_damageToAdd,_bodyPart,_typeOfDamage,_instigator);
|
|
|
|
private _bodyPartIndex = ALL_BODY_PARTS find (toLower _bodyPart);
|
|
if (isNull _unit || {!local _unit} || {!alive _unit}) exitWith {ERROR_1("addDamageToUnit - badUnit %1", _this); false};
|
|
if (_damageToAdd < 0) exitWith {ERROR_1("addDamageToUnit - bad damage %1", _this); false};
|
|
if (_bodyPartIndex < 0) exitWith {ERROR_1("addDamageToUnit - bad selection %1", _this); false};
|
|
|
|
// Extension is case sensitive and expects this format (different from ALL_BODY_PARTS)
|
|
_bodyPart = ["Head", "Body", "LeftArm", "RightArm", "LeftLeg", "RightLeg"] select _bodyPartIndex;
|
|
|
|
if (!isNull _instigator) then {
|
|
_unit setVariable [QEGVAR(medical,lastDamageSource), _instigator];
|
|
_unit setVariable [QEGVAR(medical,lastInstigator), _instigator];
|
|
};
|
|
|
|
#ifdef DEBUG_TESTRESULTS
|
|
private _startDmg = +(_unit getVariable [QEGVAR(medical,bodyPartDamage), [-1]]);
|
|
private _startPain = GET_PAIN(_unit);
|
|
#endif
|
|
|
|
[QEGVAR(medical,woundReceived), [_unit, _bodyPart, _damageToAdd, _instigator, _typeOfDamage]] call CBA_fnc_localEvent;
|
|
|
|
#ifdef DEBUG_TESTRESULTS
|
|
private _endDmg = _unit getVariable [QEGVAR(medical,bodyPartDamage), [-1]];
|
|
private _endPain = GET_PAIN(_unit);
|
|
private _typeOfDamageAdj = _typeOfDamage call EFUNC(medical_damage,getTypeOfDamage);
|
|
private _config = configFile >> "ACE_Medical_Injuries" >> "damageTypes" >> _typeOfDamageAdj;
|
|
private _selectionSpecific = true;
|
|
if (isClass _config) then {
|
|
_selectionSpecific = (getNumber (_config >> "selectionSpecific")) == 1;
|
|
} else {
|
|
WARNING_2("Damage type not in config [%1:%2]", _typeOfDamage, _config);
|
|
};
|
|
INFO_4("Debug AddDamageToUnit: Type [%1] - Selection Specific [%2] - HitPoint [%3 -> %4]",_typeOfDamage,_selectionSpecific,_startDmg select _bodyPartIndex,_endDmg select _bodyPartIndex);
|
|
INFO_4("Pain Change [%1 -> %2] - BodyPartDamage Change [%3 -> %4]",_startPain,_endPain,_startDmg,_endDmg);
|
|
#endif
|
|
|
|
true
|