ACE3/addons/medical_treatment/functions/fnc_medicationLocal.sqf
mharis001 44050df98b Medical Treatment - Modernize and Cleanup (#6933)
* Modernize and cleanup medical_treatment

* One line for each old public function

* Fix litterCleanupDelay name

* Improve adjustment calcs / wound blood loss / medications

fix func descriptions

Calc wound blood loss on events

reorder includes so scritpmacroMed has global effect

trivial optimization for getCardiacOutput

Fix var

Fix wounds not reopening (nil _category)

Fix surgical kit inherting canBandage conditional

debug hitpoints

Update ACE_Medical_Treatment_Actions.hpp

Use woundBleeding for IS_BLEEDING macro

rework medication vars

comments

Reset var in init / fullHeal

Update addons/medical_treatment/functions/fnc_onMedicationUsage.sqf

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* Change wound data array

Drop unique id and merge classId and category

* Splinting and treatment and gui

* Add arm fractures and aim effects

* localizations and event

* fix

* fix merge for renamed files

* Fixes and code review changes

* Move medical logs clearing to treatment

* More cleanup work

* cleanup

* Apply suggestions from code review

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* formating, rename bone images

* Fix args for setDead call in actionPlaceInBodyBag

* Apply suggestions from code review

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* disable calls to extension

* Update fnc_onMedicationUsage.sqf

* Medical - Skip unneeded setVars on initUnit (#6949)

*  Medical - Transfer state machine state on locality (#6950)

* Medical - Transfer state machine state on locality

* Fix feedback isUnconscious var

* Exclude AI

* Make UAV excludes consistant, formating

* Update fnc_treatmentFullHealLocal.sqf

* reset fractures on respawn

* Fix merge

* Add PAK time coefficient setting

* Fix medication

* Add ace_medical_replacementItems config array

* checkItems performance improvement

* Treatment - cap max animation speed (#6995)

* Treatment - cap max animation speed

and add lock to prevent AF from reseting anim

* Update fnc_getBandageTime.sqf

* Use local version of setAnimSpeedCoef

* Revert "Use local version of setAnimSpeedCoef"

This reverts commit 36c22a9047.

* Move replacementItems compiling to preInit

* Improve replacementItems compiling

* Cleanup splint functions, use macros for fractures

* Rename splintCondition to canSplint

* Add cprCreatesPulse setting

* Cleanup remaining functions

* Capitalize stringtable entry names

* getStitchTime function and fix treatment locations

* Update addons/medical_treatment/functions/fnc_getHealTime.sqf

Co-Authored-By: SilentSpike <silentspike100+Github@gmail.com>
2019-06-03 10:31:46 -05:00

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3.7 KiB
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#include "script_component.hpp"
/*
* Author: Glowbal, mharis001
* Local callback for administering medication to a patient.
*
* Arguments:
* 0: Patient <OBJECT>
* 1: Body Part <STRING>
* 2: Treatment <STRING>
*
* Return Value:
* None
*
* Example:
* [player, "RightArm", "Morphine"] call ace_medical_treatment_fnc_medicationLocal
*
* Public: No
*/
// todo: move this macro to script_macros_medical.hpp?
#define MORPHINE_PAIN_SUPPRESSION 0.6
params ["_patient", "_bodyPart", "_classname"];
TRACE_3("medicationLocal",_patient,_bodyPart,_classname);
// Medication has no effects on dead units
if (!alive _patient) exitWith {};
// Exit with basic medication handling if advanced medication not enabled
if (!GVAR(advancedMedication)) exitWith {
switch (_classname) do {
case "Morphine": {
private _painSuppress = GET_PAIN_SUPPRESS(_patient);
_patient setVariable [VAR_PAIN_SUPP, (_painSuppress + MORPHINE_PAIN_SUPPRESSION) min 1, true];
};
case "Epinephrine": {
[QEGVAR(medical,WakeUp), _patient] call CBA_fnc_localEvent;
};
};
};
TRACE_1("Running treatmentMedicationLocal with Advanced configuration for", _target);
// Handle tourniquet on body part blocking blood flow at injection site
private _partIndex = ALL_BODY_PARTS find toLower _bodyPart;
if (HAS_TOURNIQUET_APPLIED_ON(_patient,_partIndex)) exitWith {
TRACE_1("unit has tourniquets blocking blood flow on injection site",_tourniquets);
private _occludedMedications = _patient getVariable [QEGVAR(medical,occludedMedications), []];
_occludedMedications pushBack [_partIndex, _classname];
_patient setVariable [QEGVAR(medical,occludedMedications), _occludedMedications, true];
};
// Get adjustment attributes for used medication
private _defaultConfig = configFile >> QUOTE(ADDON) >> "Medication";
private _medicationConfig = _defaultConfig >> _classname;
private _painReduce = GET_NUMBER(_medicationConfig >> "painReduce",getNumber (_defaultConfig >> "painReduce"));
private _timeInSystem = GET_NUMBER(_medicationConfig >> "timeInSystem",getNumber (_defaultConfig >> "timeInSystem"));
private _timeTillMaxEffect = GET_NUMBER(_medicationConfig >> "timeTillMaxEffect",getNumber (_defaultConfig >> "timeTillMaxEffect"));
private _maxDose = GET_NUMBER(_medicationConfig >> "maxDose",getNumber (_defaultConfig >> "maxDose"));
private _viscosityChange = GET_NUMBER(_medicationConfig >> "viscosityChange",getNumber (_defaultConfig >> "viscosityChange"));
private _hrIncreaseLow = GET_ARRAY(_medicationConfig >> "hrIncreaseLow",getArray (_defaultConfig >> "hrIncreaseLow"));
private _hrIncreaseNormal = GET_ARRAY(_medicationConfig >> "hrIncreaseNormal",getArray (_defaultConfig >> "hrIncreaseNormal"));
private _hrIncreaseHigh = GET_ARRAY(_medicationConfig >> "hrIncreaseHigh",getArray (_defaultConfig >> "hrIncreaseHigh"));
private _incompatibleMedication = GET_ARRAY(_medicationConfig >> "incompatibleMedication",getArray (_defaultConfig >> "incompatibleMedication"));
private _heartRate = GET_HEART_RATE(_patient);
private _hrIncrease = [_hrIncreaseLow, _hrIncreaseNormal, _hrIncreaseHigh] select (floor ((0 max _heartRate min 110) / 55));
_hrIncrease params ["_minIncrease", "_maxIncrease"];
private _heartRateChange = _minIncrease + random (_maxIncrease - _minIncrease);
// Adjust the medication effects and add the medication to the list
TRACE_3("adjustments",_heartRateChange,_painReduce,_viscosityChange);
[_patient, _className, _timeTillMaxEffect, _timeInSystem, _heartRateChange, _painReduce, _viscosityChange] call EFUNC(medical_status,addMedicationAdjustment);
// Check for medication compatiblity
[_patient, _className, _maxDose, _incompatibleMedication] call FUNC(onMedicationUsage);