mirror of
https://github.com/acemod/ACE3.git
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44050df98b
* Modernize and cleanup medical_treatment
* One line for each old public function
* Fix litterCleanupDelay name
* Improve adjustment calcs / wound blood loss / medications
fix func descriptions
Calc wound blood loss on events
reorder includes so scritpmacroMed has global effect
trivial optimization for getCardiacOutput
Fix var
Fix wounds not reopening (nil _category)
Fix surgical kit inherting canBandage conditional
debug hitpoints
Update ACE_Medical_Treatment_Actions.hpp
Use woundBleeding for IS_BLEEDING macro
rework medication vars
comments
Reset var in init / fullHeal
Update addons/medical_treatment/functions/fnc_onMedicationUsage.sqf
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
* Change wound data array
Drop unique id and merge classId and category
* Splinting and treatment and gui
* Add arm fractures and aim effects
* localizations and event
* fix
* fix merge for renamed files
* Fixes and code review changes
* Move medical logs clearing to treatment
* More cleanup work
* cleanup
* Apply suggestions from code review
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
* formating, rename bone images
* Fix args for setDead call in actionPlaceInBodyBag
* Apply suggestions from code review
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
* disable calls to extension
* Update fnc_onMedicationUsage.sqf
* Medical - Skip unneeded setVars on initUnit (#6949)
* Medical - Transfer state machine state on locality (#6950)
* Medical - Transfer state machine state on locality
* Fix feedback isUnconscious var
* Exclude AI
* Make UAV excludes consistant, formating
* Update fnc_treatmentFullHealLocal.sqf
* reset fractures on respawn
* Fix merge
* Add PAK time coefficient setting
* Fix medication
* Add ace_medical_replacementItems config array
* checkItems performance improvement
* Treatment - cap max animation speed (#6995)
* Treatment - cap max animation speed
and add lock to prevent AF from reseting anim
* Update fnc_getBandageTime.sqf
* Use local version of setAnimSpeedCoef
* Revert "Use local version of setAnimSpeedCoef"
This reverts commit 36c22a9047
.
* Move replacementItems compiling to preInit
* Improve replacementItems compiling
* Cleanup splint functions, use macros for fractures
* Rename splintCondition to canSplint
* Add cprCreatesPulse setting
* Cleanup remaining functions
* Capitalize stringtable entry names
* getStitchTime function and fix treatment locations
* Update addons/medical_treatment/functions/fnc_getHealTime.sqf
Co-Authored-By: SilentSpike <silentspike100+Github@gmail.com>
79 lines
3.7 KiB
Plaintext
79 lines
3.7 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Author: Glowbal, mharis001
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* Local callback for administering medication to a patient.
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*
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* Arguments:
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* 0: Patient <OBJECT>
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* 1: Body Part <STRING>
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* 2: Treatment <STRING>
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*
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* Return Value:
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* None
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*
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* Example:
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* [player, "RightArm", "Morphine"] call ace_medical_treatment_fnc_medicationLocal
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*
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* Public: No
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*/
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// todo: move this macro to script_macros_medical.hpp?
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#define MORPHINE_PAIN_SUPPRESSION 0.6
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params ["_patient", "_bodyPart", "_classname"];
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TRACE_3("medicationLocal",_patient,_bodyPart,_classname);
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// Medication has no effects on dead units
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if (!alive _patient) exitWith {};
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// Exit with basic medication handling if advanced medication not enabled
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if (!GVAR(advancedMedication)) exitWith {
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switch (_classname) do {
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case "Morphine": {
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private _painSuppress = GET_PAIN_SUPPRESS(_patient);
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_patient setVariable [VAR_PAIN_SUPP, (_painSuppress + MORPHINE_PAIN_SUPPRESSION) min 1, true];
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};
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case "Epinephrine": {
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[QEGVAR(medical,WakeUp), _patient] call CBA_fnc_localEvent;
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};
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};
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};
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TRACE_1("Running treatmentMedicationLocal with Advanced configuration for", _target);
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// Handle tourniquet on body part blocking blood flow at injection site
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private _partIndex = ALL_BODY_PARTS find toLower _bodyPart;
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if (HAS_TOURNIQUET_APPLIED_ON(_patient,_partIndex)) exitWith {
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TRACE_1("unit has tourniquets blocking blood flow on injection site",_tourniquets);
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private _occludedMedications = _patient getVariable [QEGVAR(medical,occludedMedications), []];
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_occludedMedications pushBack [_partIndex, _classname];
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_patient setVariable [QEGVAR(medical,occludedMedications), _occludedMedications, true];
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};
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// Get adjustment attributes for used medication
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private _defaultConfig = configFile >> QUOTE(ADDON) >> "Medication";
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private _medicationConfig = _defaultConfig >> _classname;
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private _painReduce = GET_NUMBER(_medicationConfig >> "painReduce",getNumber (_defaultConfig >> "painReduce"));
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private _timeInSystem = GET_NUMBER(_medicationConfig >> "timeInSystem",getNumber (_defaultConfig >> "timeInSystem"));
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private _timeTillMaxEffect = GET_NUMBER(_medicationConfig >> "timeTillMaxEffect",getNumber (_defaultConfig >> "timeTillMaxEffect"));
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private _maxDose = GET_NUMBER(_medicationConfig >> "maxDose",getNumber (_defaultConfig >> "maxDose"));
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private _viscosityChange = GET_NUMBER(_medicationConfig >> "viscosityChange",getNumber (_defaultConfig >> "viscosityChange"));
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private _hrIncreaseLow = GET_ARRAY(_medicationConfig >> "hrIncreaseLow",getArray (_defaultConfig >> "hrIncreaseLow"));
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private _hrIncreaseNormal = GET_ARRAY(_medicationConfig >> "hrIncreaseNormal",getArray (_defaultConfig >> "hrIncreaseNormal"));
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private _hrIncreaseHigh = GET_ARRAY(_medicationConfig >> "hrIncreaseHigh",getArray (_defaultConfig >> "hrIncreaseHigh"));
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private _incompatibleMedication = GET_ARRAY(_medicationConfig >> "incompatibleMedication",getArray (_defaultConfig >> "incompatibleMedication"));
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private _heartRate = GET_HEART_RATE(_patient);
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private _hrIncrease = [_hrIncreaseLow, _hrIncreaseNormal, _hrIncreaseHigh] select (floor ((0 max _heartRate min 110) / 55));
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_hrIncrease params ["_minIncrease", "_maxIncrease"];
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private _heartRateChange = _minIncrease + random (_maxIncrease - _minIncrease);
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// Adjust the medication effects and add the medication to the list
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TRACE_3("adjustments",_heartRateChange,_painReduce,_viscosityChange);
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[_patient, _className, _timeTillMaxEffect, _timeInSystem, _heartRateChange, _painReduce, _viscosityChange] call EFUNC(medical_status,addMedicationAdjustment);
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// Check for medication compatiblity
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[_patient, _className, _maxDose, _incompatibleMedication] call FUNC(onMedicationUsage);
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