mirror of
https://github.com/acemod/ACE3.git
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44050df98b
* Modernize and cleanup medical_treatment
* One line for each old public function
* Fix litterCleanupDelay name
* Improve adjustment calcs / wound blood loss / medications
fix func descriptions
Calc wound blood loss on events
reorder includes so scritpmacroMed has global effect
trivial optimization for getCardiacOutput
Fix var
Fix wounds not reopening (nil _category)
Fix surgical kit inherting canBandage conditional
debug hitpoints
Update ACE_Medical_Treatment_Actions.hpp
Use woundBleeding for IS_BLEEDING macro
rework medication vars
comments
Reset var in init / fullHeal
Update addons/medical_treatment/functions/fnc_onMedicationUsage.sqf
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
* Change wound data array
Drop unique id and merge classId and category
* Splinting and treatment and gui
* Add arm fractures and aim effects
* localizations and event
* fix
* fix merge for renamed files
* Fixes and code review changes
* Move medical logs clearing to treatment
* More cleanup work
* cleanup
* Apply suggestions from code review
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
* formating, rename bone images
* Fix args for setDead call in actionPlaceInBodyBag
* Apply suggestions from code review
Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
* disable calls to extension
* Update fnc_onMedicationUsage.sqf
* Medical - Skip unneeded setVars on initUnit (#6949)
* Medical - Transfer state machine state on locality (#6950)
* Medical - Transfer state machine state on locality
* Fix feedback isUnconscious var
* Exclude AI
* Make UAV excludes consistant, formating
* Update fnc_treatmentFullHealLocal.sqf
* reset fractures on respawn
* Fix merge
* Add PAK time coefficient setting
* Fix medication
* Add ace_medical_replacementItems config array
* checkItems performance improvement
* Treatment - cap max animation speed (#6995)
* Treatment - cap max animation speed
and add lock to prevent AF from reseting anim
* Update fnc_getBandageTime.sqf
* Use local version of setAnimSpeedCoef
* Revert "Use local version of setAnimSpeedCoef"
This reverts commit 36c22a9047
.
* Move replacementItems compiling to preInit
* Improve replacementItems compiling
* Cleanup splint functions, use macros for fractures
* Rename splintCondition to canSplint
* Add cprCreatesPulse setting
* Cleanup remaining functions
* Capitalize stringtable entry names
* getStitchTime function and fix treatment locations
* Update addons/medical_treatment/functions/fnc_getHealTime.sqf
Co-Authored-By: SilentSpike <silentspike100+Github@gmail.com>
75 lines
2.6 KiB
Plaintext
75 lines
2.6 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Author: Glowbal
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* Handles the medication given to a patient.
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*
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* Arguments:
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* 0: The patient <OBJECT>
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* 1: Medication Treatment classname <STRING>
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* 2: Max dosage <NUMBER>
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* 3: Incompatable medication <ARRAY<STRING>>
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*
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* Return Value:
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* None
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*
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* Example:
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* [player, "morphine", 4, [["x", 1]]] call ace_medical_treatment_fnc_onMedicationUsage
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*
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* Public: No
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*/
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params ["_target", "_className", "_maxDosage", "_incompatibleMedication"];
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TRACE_4("onMedicationUsage",_target,_className,_maxDosage,_incompatibleMedication);
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private _fnc_getMedicationCount = {
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params ["_target", "_medication"];
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private _return = 0;
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{
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_x params ["_xMed", "_timeAdded", "_timeTillMaxEffect", "_maxTimeInSystem"];
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if (_xMed == _medication) then {
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private _timeInSystem = CBA_missionTime - _timeAdded;
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_return = _return + linearConversion [_timeTillMaxEffect, _maxTimeInSystem, _timeInSystem, 1, 0, true];
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};
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} forEach (_target getVariable [VAR_MEDICATIONS, []]);
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TRACE_2("getMedicationCount",_medication,_return);
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_return
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};
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private _overdosedMedications = [];
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// Check for overdose from current medication
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private _currentDose = [_target, _className] call _fnc_getMedicationCount;
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if (_currentDose >= floor (_maxDosage + round(random(2))) && {_maxDosage >= 1}) then {
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TRACE_1("exceeded max dose",_currentDose);
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_overdosedMedications pushBackUnique _className;
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};
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// Check incompatible medication (format [med,limit])
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{
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_x params ["_xMed", "_xLimit"];
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private _inSystem = [_target, _xMed] call _fnc_getMedicationCount;
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if (_inSystem> _xLimit) then {
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_overdosedMedications pushBackUnique _xMed;
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};
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} forEach _incompatibleMedication;
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if !(_overdosedMedications isEqualTo []) then {
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private _medicationConfig = (configFile >> "ace_medical_treatment" >> "Medication");
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private _onOverDose = getText (_medicationConfig >> "onOverDose");
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if (isClass (_medicationConfig >> _className)) then {
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_medicationConfig = (_medicationConfig >> _className);
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if (isText (_medicationConfig >> "onOverDose")) then { _onOverDose = getText (_medicationConfig >> "onOverDose"); };
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};
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TRACE_2("overdose",_overdosedMedications,_onOverDose);
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if (_onOverDose == "") exitWith {
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TRACE_1("CriticalVitals Event",_target); // make unconscious
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[QEGVAR(medical,CriticalVitals), _target] call CBA_fnc_localEvent;
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};
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if (isNil _onOverDose) then {
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_onOverDose = compile _onOverDose;
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} else {
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_onOverDose = missionNamespace getVariable _onOverDose;
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};
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[_target, _className, _overdosedMedications] call _onOverDose;
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};
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