ACE3/addons/spectator
dfr1238 eb4f76392d
Update /spectator/stringtable.xml
add missing string on tchinese
2019-11-29 17:22:28 +08:00
..
data Spectator overhaul (#5171) 2017-08-12 14:25:48 +01:00
functions Spectator - Restore HUD when coming out of spectator (#7191) 2019-11-05 12:47:46 -06:00
$PBOPREFIX$ Add Spectator. 2015-06-28 19:34:21 -07:00
ACE_Settings.hpp Spectator - Add setting for follow camera max distance (#6989) 2019-05-11 23:32:13 -05:00
CfgEventHandlers.hpp Spectator overhaul (#5171) 2017-08-12 14:25:48 +01:00
CfgVehicles.hpp Setting Cleanup - Make NoRadio global (#5782) 2017-11-17 16:41:03 -06:00
config.cpp Fix displayName of spectator respawn template (#5989) 2017-12-29 16:47:49 +00:00
initSettings.sqf Spectator - Add setting for follow camera max distance (#6989) 2019-05-11 23:32:13 -05:00
README.md Update ace_spectator readme 2015-08-08 17:22:04 +01:00
script_component.hpp Improve spectator focus widget (#5452) 2017-08-26 19:16:24 +01:00
stringtable.xml Update /spectator/stringtable.xml 2019-11-29 17:22:28 +08:00
ui.hpp Use ACRE2 add display passthrough keys API in spectator (#5735) 2017-12-08 23:08:30 +00:00
XEH_postInit.sqf Add Feature Camera Player EH and Handling (#6573) 2018-10-12 14:59:40 +02:00
XEH_preInit.sqf Spectator - Add setting for follow camera max distance (#6989) 2019-05-11 23:32:13 -05:00
XEH_PREP.hpp Remove deprecated functionality for 3.12.0 (#5878) 2017-12-10 13:38:32 +00:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_spectator

A flexible spectator framework for mission makers to use.

Includes a public API for integration into custom respawn frameworks and a template for use with the vanilla respawn framework.

For more information, see: http://ace3mod.com/wiki/feature/spectator.html

Maintainers

The people responsible for merging changes to this component or answering potential questions.