ACE3/addons/movement/functions/fnc_getWeight.sqf
2015-04-17 15:45:00 -05:00

31 lines
618 B
Plaintext

/*
* Author: commy2
* Returns the weight (from the loadAbs command) in lbs/kg (based on user option)
*
* Arguments:
* 0: The Unit (usually the player) <OBJECT>
*
* Return Value:
* The return value <NUMBER>
*
* Example:
* [player] call ace_movement_fnc_getWeight
*
* Public: No
*/
#include "script_component.hpp"
private ["_unit", "_weight"];
_unit = _this select 0;
_weight = loadAbs _unit * 0.1;
if (GVAR(useImperial)) then {
_weight = format ["%1lb", (round (_weight * 100)) / 100];
} else {
_weight = format ["%1kg", (round (_weight * FACTOR_POUND_TO_KILOGRAMM * 100)) / 100];
};
_weight