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00fa94e636
* Initial Rewrite * improve getProximityPlayers * add Zeus Implementation * fix missing simicolon * add Spectator Support * improve local responsiveness * add Vanilla Spectator Support * Fix Both Spectators are now working correctly * exit mouse moving event early when disabled * Move Diary Event registration to XEH DisplayLoaded Port Settings to SQF Add Setting for only showing Friendly Units pointing * Fix Merge Issue in Stringtable Redo Settings * fix a copy past script error * Update addons/map_gestures/functions/fnc_getProximityPlayers.sqf Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Lazy evals and defines * Small changes * Simplify initDisplayDiary and fix loading saves * Cache getProximityPlayers Improve Vanilla Spectator Support and how Followed unit Nearby data * Minor header update Co-authored-by: PabstMirror <pabstmirror@gmail.com>
33 lines
721 B
Plaintext
33 lines
721 B
Plaintext
#include "script_component.hpp"
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/*
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* Author: SilentSpike, Jonpas
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* Function used to handle load event.
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*
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* Arguments:
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* 0: Spectator display <DISPLAY>
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*
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* Return Value:
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* None
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*
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* Example:
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* _this call ace_spectator_fnc_ui_handleLoad
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*
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* Public: No
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*/
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params ["_display"];
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uiNamespace setVariable [QGVAR(display), _display];
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if (["ace_map_gestures"] call EFUNC(common,isModLoaded)) then {
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[_display displayCtrl IDC_MAP] call EFUNC(map_gestures,initDisplaySpectator);
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};
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[QGVAR(displayLoaded), _display] call CBA_fnc_localEvent;
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// Handle ACRE2 Toggle Spectator (if present)
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if (!isNil "acre_api_fnc_addDisplayPassthroughKeys") then {
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[_display] call acre_api_fnc_addDisplayPassthroughKeys;
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};
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