ACE3/addons/markers
Kyle Mckay 56123591a0
Update contribution documents (#8382)
* Update code guidelines for script_component

* Update contributing documents for pull requests

- Reflect true attribution practices
- Reflect true merge process (this changed a long time ago)

* Remove listed maintainer from component readmes

We have almost never used these and serve as a source of confusion for
new contributors.
2021-08-16 20:17:56 +01:00
..
functions Markers - Add direction/scale reset on Right Mouse Button (#8319) 2021-07-23 15:06:31 +02:00
UI added movable markers option (#5397) 2017-09-07 19:26:32 +02:00
$PBOPREFIX$ port markers 2015-01-18 08:20:55 +01:00
ACE_Settings.hpp Dev helper function to convert settings to code (#5752) 2018-01-07 02:46:47 +01:00
CfgEventHandlers.hpp Integrate 1.60 marker shape color map interface (#3860) 2016-06-02 09:28:52 -05:00
CfgVehicles.hpp overhaul movable markers (#5922) 2018-01-05 18:55:00 +01:00
config.cpp Dev helper function to convert settings to code (#5752) 2018-01-07 02:46:47 +01:00
initSettings.sqf Fix Multiple Issues With Timestamps (#8034) 2021-02-27 00:17:00 +01:00
InsertMarker.hpp Markers - Add scale slider (#8059) 2021-04-21 22:36:08 +02:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp Markers - Add scale slider (#8059) 2021-04-21 22:36:08 +02:00
stringtable.xml Translations - Update / Fix French Translations (Markers, Medical Damage and Medical Treatment) (#8334) 2021-07-24 02:40:36 -05:00
XEH_postInit.sqf Markers - Add scale slider (#8059) 2021-04-21 22:36:08 +02:00
XEH_preInit.sqf Add the ability to edit user placed markers (#6564) 2018-09-17 13:52:24 -05:00
XEH_PREP.hpp Markers - Add direction/scale reset on Right Mouse Button (#8319) 2021-07-23 15:06:31 +02:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_markers

Completely replaces the default marker system, allowing quicker and more precise placement of markers.