ACE3/addons/laser
2015-05-02 00:21:00 +03:00
..
functions Laser code selection, hotkeys and locking. Turrets & designator, and gunner. Closes #751 2015-05-01 11:31:37 -07:00
$PBOPREFIX$ PBOPREFIX fixes. 2015-01-11 17:28:39 -08:00
CfgEventhandlers.hpp Working save. 2015-04-07 12:11:28 -07:00
CfgVehicles.hpp Laser code selection, hotkeys and locking. Turrets & designator, and gunner. Closes #751 2015-05-01 11:31:37 -07:00
CfgWeapons.hpp Remove thermal, prep for coding. 2015-04-12 16:44:39 -07:00
config.cpp Begin laserdesignator UI changes. 2015-04-12 16:52:10 -07:00
initKeybinds.sqf Laser code selection, hotkeys and locking. Turrets & designator, and gunner. Closes #751 2015-05-01 11:31:37 -07:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
RscInGameUI.hpp tab 2015-04-17 07:28:59 -07:00
script_component.hpp Only show distance if laser is on. 2015-04-14 16:57:01 -07:00
stringtable.xml added 2 missing ru strings 2015-05-02 00:21:00 +03:00
XEH_post_init.sqf Laser code selection, hotkeys and locking. Turrets & designator, and gunner. Closes #751 2015-05-01 11:31:37 -07:00
XEH_pre_init.sqf Laser code selection, hotkeys and locking. Turrets & designator, and gunner. Closes #751 2015-05-01 11:31:37 -07:00

ace_laser

Contains various functions necessary for the realitic protrayal of laser mechanics in other components.

Maintainers

The people responsible for merging changes to this component or answering potential questions.