ACE3/addons/logistics_wirecutter
Mathew Horner 78c1ce3ae9
Logistics Wirecutter - Check if fence model is in FENCE_P3DS even if config check fails. (#9201)
* Check if fence model is in FENCE_P3DS even if config check fails.

* Fix early return condition

* Simplify condition
2023-06-24 05:10:04 +03:00
..
data Wire cutter - Various improvements and cleanup (#6389) 2018-07-13 11:30:13 -05:00
functions Logistics Wirecutter - Check if fence model is in FENCE_P3DS even if config check fails. (#9201) 2023-06-24 05:10:04 +03:00
sound Wire cutter - Various improvements and cleanup (#6389) 2018-07-13 11:30:13 -05:00
ui Wirecutter - Self->Equipment Action 2015-01-28 03:22:39 -06:00
$PBOPREFIX$ Port: Wirecutting from AGM 2015-01-27 22:42:45 -06:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgVehicles.hpp Wirecutter - Replace fences with destroyed models when cut (#8106) 2021-02-23 11:03:55 -06:00
CfgWeapons.hpp Wire cutter - Various improvements and cleanup (#6389) 2018-07-13 11:30:13 -05:00
config.cpp Wire cutter - Various improvements and cleanup (#6389) 2018-07-13 11:30:13 -05:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp new fences for the wirecutter (#8945) 2022-07-08 20:15:29 -05:00
stringtable.xml Korean Translation 100% done (#8899) 2022-05-09 20:28:28 -05:00
XEH_postInit.sqf Wirecutter - Replace fences with destroyed models when cut (#8106) 2021-02-23 11:03:55 -06:00
XEH_preInit.sqf Wirecutter - Replace fences with destroyed models when cut (#8106) 2021-02-23 11:03:55 -06:00
XEH_PREP.hpp Wirecutter - Replace fences with destroyed models when cut (#8106) 2021-02-23 11:03:55 -06:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_logistics_wirecutter

Adds an item that allows cutting of fences in Arma 3 and AiA/CUP maps.

Items Added:

ACE_wirecutter