ACE3/addons/advanced_ballistics/ACE_Settings.hpp
2017-11-30 17:13:54 -06:00

46 lines
1.6 KiB
C++

class ACE_Settings {
class GVAR(enabled) {
category = CSTRING(DisplayName);
displayName = CSTRING(enabled_DisplayName);
description = CSTRING(enabled_Description);
typeName = "BOOL";
value = 0;
};
class GVAR(muzzleVelocityVariationEnabled) {
category = CSTRING(DisplayName);
displayName = CSTRING(muzzleVelocityVariationEnabled_DisplayName);
description = CSTRING(muzzleVelocityVariationEnabled_Description);
typeName = "BOOL";
value = 1;
};
class GVAR(ammoTemperatureEnabled) {
category = CSTRING(DisplayName);
displayName = CSTRING(ammoTemperatureEnabled_DisplayName);
description = CSTRING(ammoTemperatureEnabled_Description);
typeName = "BOOL";
value = 1;
};
class GVAR(barrelLengthInfluenceEnabled) {
category = CSTRING(DisplayName);
displayName = CSTRING(barrelLengthInfluenceEnabled_DisplayName);
description = CSTRING(barrelLengthInfluenceEnabled_Description);
typeName = "BOOL";
value = 1;
};
class GVAR(bulletTraceEnabled) {
category = CSTRING(DisplayName);
displayName = CSTRING(bulletTraceEnabled_DisplayName);
description = CSTRING(bulletTraceEnabled_Description);
typeName = "BOOL";
value = 1;
};
class GVAR(simulationInterval) {
category = CSTRING(DisplayName);
displayName = CSTRING(simulationInterval_DisplayName);
description = CSTRING(simulationInterval_Description);
typeName = "SCALAR";
value = 0.05;
sliderSettings[] = {0, 0.2, 0.05, 1};
};
};